WuWa MCP Server
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| TRANSPORT | No | The transport mode for the MCP server. Use 'stdio' for local clients like Claude Desktop, or 'http' for cloud deployments and remote access. | stdio |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_artifact_infoA | 获取库街区上的声骸详细信息并以 Markdown 格式返回。 |
| get_character_infoA | 获取库街区上的角色详细信息包括角色技能,养成攻略等,并以 Markdown 格式返回。 |
| get_character_profileB | 获取库街区上的角色档案信息并以 Markdown 格式返回。 |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 3 tools
The tools 'get_character_info' and 'get_character_profile' have significant overlap, both querying character data by Chinese name and returning Markdown. While 'get_character_info' includes skills and guides, and 'get_character_profile' focuses on profile details, their purposes are not clearly distinct, leading to potential confusion. 'get_artifact_info' is more distinct, targeting artifacts, but the character tools are ambiguous.
All tool names follow a consistent 'get_noun_info' or 'get_noun_profile' pattern using snake_case, with clear and predictable naming. 'get_artifact_info', 'get_character_info', and 'get_character_profile' maintain uniformity in structure and style, making them easily readable and organized.
With only 3 tools, the count feels thin for a game-related server like WuWa MCP Server, which might benefit from more operations such as updates, searches, or list functions. However, it covers basic retrieval needs, so it's borderline but not severely lacking.
The tool set is incomplete for a game data server, as it only provides retrieval (get) operations without create, update, delete, or list functions. There are obvious gaps in CRUD coverage, and the overlapping character tools suggest redundancy rather than comprehensive lifecycle management, which could lead to agent inefficiencies.