get_city_production
List available units, buildings, and districts a city can produce now, including production costs, to decide what to build next in Civilization VI.
Instructions
List what a city can produce right now.
Args:
city_id: City ID (from get_cities output)
Returns available units, buildings, and districts with production costs.
Call this when a city finishes building or to decide what to produce next.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| city_id | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |