create_event_trace
Create a temporary Lua script that prints event order and documented payload fields for tracing Roblox BedWars Creative events like ProjectileLaunched or EntityDamage.
Instructions
Create a temporary Lua script that prints event order and documented payload fields.
Context: Use to trace ProjectileLaunched, ProjectileHit, EntityDamage, or other documented events. Sync it, reproduce the action, inspect the Host Panel Console, then delete it.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sync | No | ||
| directory | Yes | ||
| file_name | No | event_trace.lua | |
| event_names | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||