An MCP server that complements Epic's official Unreal Engine MCP server with 78 additional tools across 14 subsystems for build/cook/package, cinematics, Niagara, automation testing, source control, profiling, World Partition, and project maintenance, using Unreal's built-in Python and Remote Control plugins.
MCP server for controlling Unreal Engine 5 from AI agents, providing 120+ commands for spawning actors, editing Blueprints, managing assets, and more via CLI or MCP.
MCP server that integrates with Unreal Engine to read and modify complex editor objects using SAL, providing tools for queries, patches, schema discovery, and editor control.
A native MCP server for Unreal Engine 5.7 that lets AI assistants inspect and control an open Unreal Editor through a single 'unreal' tool, supporting Python/console command execution and async tasks.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.
An MCP server for AI-driven Blender↔Unreal Engine bridge, providing 62 tools for 3D modeling, scene validation, and asset transfer across both engines.