Socket.IO is a JavaScript library for real-time web applications. It enables bidirectional, event-based communication between web clients and servers, allowing for features like real-time analytics, instant messaging, binary streaming, and document collaboration.
Why this server?
Uses Socket.IO for WebSocket communication between the browser client and server, avoiding CORS issues in cross-domain setups.
Why this server?
Enables real-time messaging in the web-based chat interface for interactive deal searching.
Why this server?
Enables real-time bidirectional communication for live chat features and typing indicators
Why this server?
Powers the real-time bidirectional communication for the AI chatbot interface that embeds into EspoCRM
Why this server?
Enables direct WebSocket communication with FoundryVTT servers using Socket.IO protocol, providing tools for retrieving, creating, modifying, and deleting game documents such as actors, items, scenes, journals, and folders without requiring browser overhead or server-side modules.