Best Pterodactyl MCP Servers
Pterodactyl is an open-source game server management panel built with PHP, React, and Go, designed to run on Linux environments. It provides a user-friendly interface to create, manage, and control game servers through an API.
Why this server?
Allows an AI assistant to manage game servers hosted on a Pterodactyl Panel, including checking status and resources, reading console output and logs, editing files and configs, managing backups, controlling power, and more.
AlicenseAqualityAmaintenanceEnables AI assistants to safely manage Pterodactyl game servers, covering status, console, files, backups, and power operations with built-in guardrails.201MITWhy this server?
Provides tools for interacting with the Pterodactyl Panel API, enabling management of game servers, power states, files, backups, and administrative functions like user and node oversight.
AlicenseAqualityNot gradedmaintenanceMCP server for Pterodactyl and Pelican game server panels. 73 tools for server management, power control, file operations, backups, schedules, databases, users, nodes, and eggs.3414 npm-Why this server?
Provides tools for managing Pterodactyl panel resources including users, servers, nodes, locations, nests/eggs, and server databases via the Application API.
AlicenseDqualityDmaintenanceMCP server for managing Pterodactyl game panel resources (users, servers, nodes, locations, etc.) via the Application API.503MITWhy this server?
Allows administering one or many Pterodactyl panels, including listing servers, inspecting resources, starting/stopping/restarting/killing servers, sending console commands, managing files and backups, and making generic Client, Application, and Admin API requests.
AlicenseNot gradedqualityBmaintenanceEnables administering one or many Pterodactyl panels from MCP-compatible clients through a configurable gateway, including server lifecycle control, console commands, file and backup management, and broad Client, Application, and Admin API requests.MITWhy this server?
Full integration with Pterodactyl Panel (1.x and 2.0) across multiple panels, covering the Client API and Application (admin) API plus the 2.0 Admin API (~230 tools). Enables managing game servers (list, resources, power, console, startup variables, reinstall, Docker image), files (list, read, write, rename, copy, mkdir, delete, compress, decompress, chmod, upload/download URLs), databases, schedules and tasks, network allocations, backups, subusers and permissions, plus account operations like 2FA, API keys and SSH keys. Admin tools manage users, servers, server databases, nodes, nests/eggs and tags; panels are added at runtime, switched per session, and their API version auto-detected.
AlicenseCqualityCmaintenanceEnables managing Pterodactyl Panel 1.x and 2.0 servers, files, databases, schedules, backups, users, and administrative resources across multiple panels through Client, Application, and Admin APIs. Supports stdio, Streamable HTTP, Docker, and Cloudflare Workers with runtime panel switching and automatic API-version detection.751MITWhy this server?
Provides tools for managing Pterodactyl game servers through the panel, including listing servers, reading consoles, sending commands, power actions, managing files and schedules, editing startup variables, and updating server configurations, all subject to the connected user's panel permissions.
AlicenseNot gradedqualityAmaintenanceLets AI assistants such as Claude, ChatGPT, or Cursor connect to a Pterodactyl panel over OAuth 2.1 and act as the signed-in user to read consoles, edit files and configs, send commands, restart servers, and manage schedules. Every tool call is limited to the scopes the user approves and the panel permissions their account already holds, with all actions recorded in the activity log.7 npm3MITWhy this server?
Provides tools for interacting with a Pterodactyl game panel via its client and application API trees. Capabilities include managing account and server resources, files and raw contents, databases, backups, schedules and tasks, network allocations, startup variables, settings, subusers, console access over the wings websocket, and admin surfaces such as users, nodes, locations, servers, nests, and eggs. Destructive operations are denied by default unless explicitly allowlisted.
AlicenseNot gradedqualityCmaintenanceEnables MCP clients to drive a Pterodactyl game panel over both its client and application API trees, covering servers, files, backups, schedules, databases, subusers, nodes, nests, and an eight-tool wings websocket console suite. Exposes 105 typed tools with a default-deny gate that blocks deletes, reinstalls, suspensions, and kill actions until explicitly allowlisted.MITWhy this server?
Provides tools for interacting with Pterodactyl panel Application and Client APIs, including management of servers, users, nodes, allocations, locations, nests, eggs, databases, backups, schedules, subusers, startup variables, and files. Supports operations discovery, validated reads/writes/deletes, binary file uploads with SHA-256 verification, internal file hashing, and bounded console tail capture.
AlicenseNot gradedqualityBmaintenanceEnables self-hosted, per-panel access to Pterodactyl Application and Client APIs for managing servers, users, nodes, files, backups, schedules, and console output, with writes gated behind operator enablement.MITWhy this server?
Provides tools for managing Pterodactyl game panel servers via both Client API (power actions, files, databases, backups, schedules, allocations, subusers) and Application API (admin operations: users, servers, nodes, locations, nests/eggs).
AlicenseNot gradedqualityDmaintenanceEnables managing Pterodactyl Game Panel servers via Client and Application APIs, including power actions, files, databases, backups, schedules, and administrative operations.115 npmMIT