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Alternatives to Mobile Game Fixer MCP

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    • A
      license
      C
      quality
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      maintenance
      Enables an AI agent to auto-detect a game's engine (Unity, Unreal, Godot, Java, or native) from its files and then inspect, search, and patch the underlying binaries with in-process PE analysis, hex editing, pattern scanning, string extraction, checksums, diffing, and disassembly. Everything runs locally and offline with no cloud dependency or telemetry.
      100
      38 npm
      MIT
    • A
      license
      A
      quality
      A
      maintenance
      Enables AI clients to assess infrastructure-as-code deployment risk, generate incident response runbooks, review CI/CD delivery readiness, and calculate SLO error budgets through structured advisory tools. Runs locally over stdio without cloud credentials or external API calls, returning guidance for platform work, pull request review, and production readiness checks.
      12
      533 npm
      MIT
    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables AI agents to run deterministic, fully local static security and compliance audits of code, configurations, and dependencies through 32 MCP tools covering 24 vulnerability categories. It also detects the project stack, generates risk reports and checklists, suggests stack-aware remediations, and re-validates fixes to confirm vulnerabilities were eliminated.
      1
      MIT
    • A
      license
      A
      quality
      C
      maintenance
      Enables a coding agent to answer "is this iOS release ready?" by running read-only App Store Connect checks: build processing, App Review state, a 13-point submission preflight, release-notes policy linting, and App Store Server Notification reconciliation. The lone write capability is a dry-run-first, seven-gate submission tool that always requires explicit confirmation.
      6
      MIT