An MCP server that lets AI agents draw in a live Aseprite editor or headless mode, featuring one-action Unity sprite-sheet export, art-QA sweeps, and game-dev tools.
MCP server for controlling Aseprite from Codex, wrapping its native CLI and Lua scripting to enable pixel art creation, sprite editing, animation, file inspection, and export.
A TypeScript MCP server that exposes Aseprite to LLM clients as 76 tools for drawing, layers, frames, palettes, and more by generating Lua scripts and running Aseprite headlessly.