ddb_encounter_cr
Calculate the CR to aim for from party composition and difficulty, with breakdowns for solo, duo, squad, and horde encounters. Works with 2014 and 2024 rules.
Instructions
Given a party and a target difficulty, returns the CR to aim for — broken down by encounter shape (solo boss, duo, squad, horde). Defaults to 2024 XDMG rules; set rules_edition to '2014' for classic DMG. No monster lookup required. Use with ddb_rate_encounter to verify a specific monster list.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| party | Yes | Party composition — same format as ddb_rate_encounter | |
| difficulty | Yes | Target difficulty. Use 'low', 'moderate', 'high' for 2024 rules; 'easy', 'medium', 'hard', 'deadly' for 2014 rules. | |
| monster_count | No | If provided, shows only this count instead of all four archetypes | |
| rules_edition | No | Rules edition. '2024' (default) uses XDMG XP budgets, no multiplier. '2014' uses DMG XP thresholds with encounter multiplier. | 2024 |