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iRockyZhou

warcraftlogs-mcp

by iRockyZhou

Get player analysis context

get_player_analysis_context
Read-onlyIdempotent

Aggregate one player's bounded combat data from Warcraft Logs: damage, casts, damage taken, interrupts, deaths, buffs, resources, combatant info, and talents, with component-level warnings when data is unavailable.

Instructions

Aggregate bounded damage, casts, damage taken, interrupts, deaths, buffs, resources, CombatantInfo and talent evidence for one player. Components fail independently and return warnings.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
playerYes
regionNoAPI region for a bare report code. Full URLs select their own region.
reportYesA 16-character report code or supported report URL.
fightIDNoFight ID, or "last". A selector in the report URL is used when omitted.
translateNo
accessModeNoauto uses user authorization when available; user requires it; public never uses it.auto
maxEntriesNo
maxPayloadBytesNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.2.0

TDQS

A4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already establish read-only, idempotent, and non-destructive behavior. The description adds meaningful behavioral context beyond that by stating 'Components fail independently and return warnings,' which tells an agent that partial failures are expected and do not necessarily invalidate the entire response.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences deliver the core capability and the key failure behavior with no filler. The resource list is front-loaded and the behavioral caveat follows immediately.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description gives a good high-level inventory of included data and warns about partial failures, which is useful without an output schema. However, it leaves gaps around output structure, parameter semantics, and when to prefer this aggregate over individual sibling tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description contributes essentially no parameter-level guidance; only 'for one player' loosely maps to the player parameter. Since schema description coverage is only 50%, parameters like translate, maxEntries, maxPayloadBytes, and player remain largely undocumented by both the schema and the description.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific action ('Aggregate') and a clear resource scope: bounded damage, casts, damage taken, interrupts, deaths, buffs, resources, CombatantInfo, and talent evidence for one player. This clearly separates it from the many individual sibling getters like get_casts or get_damage_done.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description clearly frames this as a combined, one-player evidence context tool, which implies using it when multiple analysis components are needed rather than calling separate get_* tools. It does not list exclusions or explicitly name alternatives, but the aggregate scope provides clear context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.