manage_animation
Load, play, stop, and list animation tracks on a Humanoid or AnimationController in Roblox Studio.
Instructions
[PRO] Animation: load, play, stop animations. Get animation tracks from humanoid/controller.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"action": "<action>"
},
"name": "manage_animation"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | [PRO] Animation action. load: load an animation on a Humanoid/AnimationController. play: play a loaded animation track. stop: stop a playing animation. get_tracks: list all loaded animation tracks. | |
| contextId | No | Optional execution context identifier. Used to continue an existing context for mutating actions. | |
| contextSummary | No | Optional structured execution context attached to this tool call. | |
| replayMetadata | No | Optional replay-ready metadata attached to this tool call. | |
| path | No | Path to the Humanoid, AnimationController, or Model containing one. Used by: load, play, stop, get_tracks. | |
| animationId | No | Roblox animation asset ID (e.g., "rbxassetid://1234567"). Used by: load. | |
| trackId | No | Animation track identifier returned by load. Used by: play (required), stop (required). | |
| speed | No | Playback speed multiplier. Used by: play. Default: 1. | |
| fadeTime | No | Fade time in seconds when starting/stopping. Used by: play, stop. Default: 0.1. | |
| weight | No | Animation weight (0-1) for blending. Used by: play. Default: 1. | |
| priority | No | Animation priority. Used by: play. |