podium-mcp
Detection of Android devices via adb, providing device listing and health check; automation is not yet supported.
Full automation of iOS Simulator devices including booting, app management, UI gestures, and inspection using simctl and native backends.
Integration with Metro bundler for React Native debugging: capture console logs, network requests, and in-app state.
Dedicated support for React Native app testing including UI automation, debugger integration, and crash report collection.
Ability to read the in-app Redux store state via Metro CDP integration (metro_state tool).
podium-mcp
One baton. Every instrument.
A single MCP stdio endpoint with 51 tools for iOS (simulator + real) and Android device control, native UI automation, end-to-end flows, trustworthy assertions, React Native debugging, WebView DOM + network inspection, and a no-vision canvas/WebGL brain for Pixi/Konva/Fabric/Phaser/Three/Babylon (validated live in WebKit) — plus an experimental engine bridge for instrumented Unity/GL builds (AltTester) — one connection instead of half a dozen servers.
One prompt → podium drives Safari live → types the URL → explores the profile → opens a repo. Footage captured on a live iPhone 16 Pro simulator.
A podium is where a maestro stands — one place to conduct the whole orchestra. This MCP server unifies eight capability sets behind a single stdio endpoint:
Device & app management — iOS simulators (
simctl), real iPhones (devicectl), and Android (adb) behind one platform-tagged device model.Native UI inspection & gestures — route through
idb/mobilecliwith a Maestro fallback (no per-gesture JVM spin-up).End-to-end flows & batch automation — declarative Maestro flows, ordered action batches, and an engineer→QA flow exporter.
Trustworthy assertions — an oracle ladder (WebView-DOM › native a11y › Maestro) that returns falsifiable, evidenced verdicts and fails closed.
WebView DOM + network — resolve
WKWebViewDOM to tap coordinates, evaluate JS, drive navigation, and capture in-page HTTP traffic as JSON/HAR.React Native debugging — Metro console logs, network requests, and in-app state over CDP, plus host/simulator crash reports.
Real devices — Android emulator/device via
adb(gestures +uiautomatorhierarchy); real iOS viadevicectllifecycle + an opt-in WebDriverAgent backend.Canvas & game-engine automation, no vision — a canvas/WebGL brain drives Pixi/Konva/Fabric/Phaser/Three/Babylon UIs as addressable objects (validated live in WebKit). An experimental engine bridge drives Unity/GL via an AltTester-instrumented build (or a
window.__podiumEngineWebGL bridge) — code-complete + mock-tested, not yet run against a live Unity build.
Rather than wiring several MCP servers into every client config, podium-mcp exposes everything behind one connection, with a shared execFile layer (no shell), consistent structured errors, automatic retry around Maestro's iOS-driver flakiness, and a single health-check tool to confirm what's available on the host.
Table of contents
Related MCP server: mobile-device-mcp
Why
Driving a React Native app end-to-end usually means juggling several MCP servers — one for device/app control, one for UI flows, one for Metro/debugger logs, another for WebView inspection — each with its own config entry, quirks, and failure modes. podium-mcp collapses that into one server with:
a single
execFile-based command runner (no shell — arguments are passed verbatim),consistent structured errors (a tool never crashes the server),
automatic retry around Maestro's known iOS-driver flakiness,
graceful degradation when a toolchain (e.g.
adb) is absent,evidenced verdicts so an agent knows when a flow actually worked.
Benchmarks
Podium is built on two choices that make it fast and cheap: it drives UIs as structured data — never screenshots — and routes gestures through a native backend with no per-action JVM spin-up.
Token economics — no-vision is ~5× cheaper
A screenshot-driven agent sends an image to a vision model on every step. Podium returns a compact structured element list instead. On an equivalent 8-step mobile flow (1179×2556 screenshots vs ~20-element lists):
Approach | Per step | 8-step flow |
Screenshot / vision loop | ~2,070 tokens | 16,557 tokens |
Podium — no-vision, structured | ~390 tokens | 3,117 tokens |
Savings | 5.3× | −13,440 tokens (−81%) |
vision loop ████████████████████████████████ 16,557 tokens
Podium ██████ 3,117 tokens (5.3× cheaper, −81%)The gap compounds with every step — a 30-step session runs roughly 62k vs 12k input tokens. On top of per-step cost, the full 51-tool schema travels with every request (~3,612 tokens, ~71/tool); Podium keeps tool descriptions lean so the tool block never dominates the context window.
For canvas / WebGL UIs the advantage is structural, not just cheaper: the Canvas Brain addresses objects by name and text, where a screenshot-only agent must re-analyze pixels on every frame.
Speed — native-first gesture backend
Gestures route through idb / mobilecli instead of spinning up Maestro's JVM
per action (measured on a live iPhone 16 Pro simulator):
Operation | Maestro (per-call JVM) | Podium native | Speedup |
| ~14.7 s | ~0.6 s | ~24× |
| ~8.9 s | ~0.9 s | ~10× |
One connection, not six
All 51 tools — device & app control, UI automation, declarative Maestro flows, evidenced assertions, WebView DOM + network capture, React Native / Metro debugging, and no-vision canvas/WebGL automation (plus an experimental engine bridge for instrumented Unity/GL) — sit behind a single stdio endpoint, replacing the usual stack of half a dozen separate MCP servers.
Token figures are heuristic estimates (~4 chars/token; Anthropic's ~750 px/token image formula) — reproduce with
npm run token-bench, or swap in the Anthropiccount_tokensAPI for exact counts. Speed figures were measured on a live iPhone 16 Pro simulator (npm run benchmark).
Requirements
macOS with Xcode command-line tools (
xcrun,simctl)Node.js ≥ 22 (uses native
fetchandWebSocket;.npmrcsetsengine-strict=true)mobilecli— bundled automatically as an npm dependency; the default native gesture + WebView backend (no separate install)(optional)
idb(idb+idb_companion) — preferred native gesture backend when both are present; auto-detected(optional) Maestro on
PATH(or at~/.maestro/bin) — therun_flowengine and the gesture fallback path(optional) a running Metro bundler for the
metro_*debugging tools(optional) Android SDK +
adb— adb paths are detection-only and degrade gracefully when absent
Platform scope (v0.3.0): podium automates iOS simulators, real iPhones (
devicectllifecycle + opt-in WebDriverAgent), and Android emulators/devices (adbgestures +uiautomatorhierarchy).device_listtags each target with its platform and the backend is selected per target. When a toolchain (e.g.adb) is absent, those paths degrade to an informative result instead of failing.
Install
Claude Code plugin (recommended)
No manual config — one-time marketplace setup, then install:
/plugin marketplace add github:hoainho/podium-mcp
/plugin install podium-mcp@podiumThe plugin auto-starts the MCP server (all 51 tools) and ships five skills:
Skill | Invoke | What it does |
Device info |
| Health check, screen size, orientation, app list |
E2E flow |
| Run or author a Maestro flow |
Bug repro |
| Video + logs + crash evidence capture |
RN debug |
| Metro logs, connected apps, crash reports |
Canvas brain |
| Inspect / resolve / tap canvas-WebGL UIs, no vision |
npx (zero install)
{
"mcpServers": {
"podium": { "command": "npx", "args": ["-y", "podium-mcp"] }
}
}Manual (from source)
git clone git@github.com:hoainho/podium-mcp.git
cd podium-mcp
npm install
npm run buildUsage
Register the built server with any MCP client. Claude Code (.mcp.json):
{
"mcpServers": {
"podium": {
"type": "stdio",
"command": "node",
"args": ["/absolute/path/to/podium-mcp/dist/index.js"]
}
}
}Quick manual smoke test over raw stdio (lists the 51 registered tools):
printf '%s\n' \
'{"jsonrpc":"2.0","id":1,"method":"initialize","params":{"protocolVersion":"2024-11-05","capabilities":{},"clientInfo":{"name":"smoke","version":"0"}}}' \
'{"jsonrpc":"2.0","method":"notifications/initialized"}' \
'{"jsonrpc":"2.0","id":2,"method":"tools/list"}' | node dist/index.jsAlways call podium_health first to confirm which toolchain is available on the host.
Quick start (order of use)
podium_health— confirmxcrun/maestro/ native backend availability.device_list— pick a booted simulatorudid.Read state —
app_list,app_state,screen_size,orientation_get.Drive the device —
app_launch, thentap_on/input_text/swipe/press_key, plusset_locationandorientation_set. Batch several withrun_steps.Author & verify —
inspect_screento discover elements,run_flowfor declarative checks, thenassert_visible/validate_flowfor an evidenced verdict.Inspect WebViews —
webview_inspect→ tap coordinates,webview_eval,webview_navigate,webview_network.Capture & debug —
screenshot/record_start→record_stop;metro_logs/metro_network/metro_state;crash_list/crash_get.
The 51 tools
Every tool returns structured JSON and never throws — failures come back as MCP tool errors. See
docs/tool-catalog.mdfor the authoritative per-parameter reference.Platform support (v0.3.0): the gesture / inspect / lifecycle tools below run on iOS simulators, real iPhones (
devicectl+ opt-in WebDriverAgent viaPODIUM_WDA_URL), and Android (emulator/device viaadb; hierarchy fromuiautomator).device_listtags each device with its platform and the backend is selected per target.
Game engine — Unity / GL via AltTester, no vision · experimental (4)
Tool | Key params | Backing engine | Behavior |
| udid, by?, value | AltTester (TCP) / WebGL CDP bridge | Lists engine objects (by name/path/component/text) with absolute screen coords — no screenshots |
| udid, by?, value | AltTester / CDP | Resolves the object and taps its screen coordinates |
| udid, fromX/Y, toX/Y, durationMs? | AltTester / CDP | Swipe inside the engine view |
| udid, by?, value, component, method, parameters? | AltTester / CDP | Invokes a C# component method by reflection (the engine analog of a DOM event handler) |
Status: experimental. The wire shapes are unit-tested against mocks; the AltTester path has not yet been validated against a live Unity build (
engine-smokeskips until an instrumented build is provided), and Unity-WebGL needs the app to exposewindow.__podiumEngine. Engine tools require an AltTester-instrumented build (dev/staging) or that WebGL bridge; on a non-instrumented build they fail closed with an actionable error — never a vision fallback. For canvas/WebGL apps using a JS framework, the canvas brain below is the validated path.
Canvas brain — Pixi/Konva/Fabric/Phaser/Three/Babylon, no vision (3)
Tool | Key params | Backing engine | Behavior |
| udid, by?, value?, webviewId? | injected scene-graph bridge (CDP eval) | Lists canvas objects with tap-ready CSS-px coords — no screenshots |
| udid, intent, webviewId? | bridge + semantic resolver | Maps a fuzzy intent ("close", "✕") to a ranked, evidenced target; fail-closed |
| udid, intent, bundleId?, webviewId? | resolver + native tap | Resolves + taps the confident match at absolute screen coords (else fails closed) |
Validated live: all six frameworks pass a Playwright-WebKit (≈ WKWebView) suite at DPR 1 + 3 (
npm run test:canvas, 19 tests). Canvas tools require an inspectable WKWebView hosting a supported framework with its root reachable (commonly onwindow, or Pixi's__PIXI_APP__). No framework / no inspectable WebView → fails closed with an actionable error — never a vision fallback.
Diagnostics (1)
Tool | Key params | Backing engine | Behavior |
| steps?, screenshotWidth?, screenshotHeight?, elementsPerStep?, toolCount? | token estimators | No-vision vs screenshot/vision-loop input tokens, the savings ratio, and the per-request tool-definition overhead |
Health & toolchain (1)
Tool | Key params | Backing engine | Behavior |
| — |
| Never fails; reports |
Device & simulator (6)
Tool | Key params | Backing engine | Behavior |
| — |
| Merged iOS inventory; adb absent → |
| udid |
| Idempotent — already-booted → |
| udid |
|
|
| udid | native query → screenshot heuristic |
|
| udid, latitude, longitude |
| Codifies the QA geo-spinner fix |
| udid, url |
| Deep links + |
Apps (6)
Tool | Key params | Backing engine | Behavior |
| udid, path (.app/.zip) |
| Structured tool error |
| udid, bundleId |
| Explicit 30 s timeout (cold RN launches no longer mis-report failure) |
| udid, bundleId |
| Structured tool error |
| udid, bundleId |
| Structured tool error |
| udid |
|
|
| udid, bundleId |
|
|
Capture (3)
Tool | Key params | Backing engine | Behavior |
| udid, saveTo? |
| Returns |
| udid, saveTo? (.mp4) | detached |
|
| udid | SIGINT recorder + flush |
|
UI inspection & gestures (8)
Tool | Key params | Backing engine | Behavior |
| udid, compact? | native flat AX list → |
|
| udid, bundleId, text|id|x+y, double?, long? | native tap → Maestro fallback | text/id resolved via the element list; reports |
| udid, bundleId, text, submit? | native → Maestro fallback | reports |
| udid, bundleId, direction, start/end? | native → Maestro fallback | %/pixel overrides resolved vs logical screen size |
| udid, bundleId, key | native → Maestro fallback | back/power/tab are Android-only |
| udid, bundleId, value | native → Maestro fallback | PORTRAIT / LANDSCAPE_LEFT / LANDSCAPE_RIGHT / UPSIDE_DOWN |
| udid, x, y, maxRetries?, offsetStep? | native tap + before/after oracle | For WebGL/Canvas overlays; no blind walk ( |
| udid, bundleId? | native tap + oracle | Dismisses the RN debug notification bar |
Flows & batch automation (4)
Tool | Key params | Backing engine | Behavior |
| udid, bundleId, steps[] | native backend (idb/mobilecli) | Ordered action batch in one call; per-step results |
| udid + exactly one of yaml/files/dir(+tags), env? |
| Exactly-one-of validated before exec; per-step pass/fail |
| steps[], output path | flow generator | Exports a |
| — | bundled | Fully offline Maestro syntax reference |
Assertions & verdicts — the oracle ladder (5)
Tool | Key params | Backing engine | Behavior |
| udid, text|id, … | oracle ladder (WebView-DOM › a11y › Maestro) | Evidenced pass/fail; reports which oracle proved it |
| udid, text | oracle ladder | by-text shorthand for |
| udid, text|id | oracle ladder | Fails closed — if absence can't be verified, it fails |
| udid, text|id, timeoutMs? | oracle ladder (polling) | Polls until visible or times out |
| udid, flow + assertions | oracle ladder + flow run | Trustworthy, falsifiable verdict on whether a just-built flow works |
WebView DOM & network (4)
Tool | Key params | Backing engine | Behavior |
| udid, selector?, webviewId?, max? |
| Resolves a CSS selector to DOM elements with absolute |
| udid, expression, webviewId? |
| Runs JS in the page context; gated by |
| udid, action (goto/back/forward/reload), url? |
| Drives WebView navigation |
| udid, durationMs?, format (json/har)?, saveTo?, redact?, includeResources? | CDP + in-page fetch/XHR shim + Resource Timing | Captures in-WebView HTTP traffic; exports redacted JSON or HAR 1.2 |
React Native debugging — Metro CDP (4)
Tool | Key params | Backing engine | Behavior |
| port? (8081) | GET | Differentiated errors (timeout vs not-running vs other) |
| wsUrl?/port?, durationMs?, maxLogs? | WebSocket + CDP | Auto-discovers first app when URL omitted |
| wsUrl?/port?, durationMs?, maxEntries? | CDP | Requests (url/method/status/mimeType/ts) |
| expression?/wsUrl?/port?, timeoutMs? | CDP | Reads in-app state (default: globally-exposed Redux store) |
Crash diagnostics (2)
Tool | Key params | Backing engine | Behavior |
| processName?, sinceHours?, udid? | host + sim | Newest-first; tagged |
| id, udid? | same | Path-traversal-safe (basename only); truncates honestly |
The oracle ladder — trustworthy assertions
"It works" is operationalized as a falsifiable, evidenced verdict — never "looks ok". Assertions and validate_flow resolve visibility through a three-rung ladder, using the strongest available signal:
WebView DOM — when an inspectable
WKWebViewis present, query the real DOM.Native accessibility — the native AX element set (via
idb/mobilecli).Maestro —
assertVisible/assertNotVisibleas the fallback.
assert_not_visible fails closed: if absence can't be positively verified (e.g. a WebView is unreadable), it reports failure rather than a false pass. Every verdict names the oracle that produced it, so an agent can weight its confidence.
Native-first gesture backend
Imperative gestures (tap_on, input_text, swipe, press_key, orientation_set, run_steps) and inspect_screen route through the fastest available backend, probed once and cached (with a short negative-cache TTL so a backend that starts after launch is picked up):
idb— when bothidbandidb_companionare installed (native, fastest).mobilecli— the bundled npm dependency (prebuilt Go binary). Default; no install.Maestro fallback — when no native backend resolves, or for actions it can't express (double/long-press,
UPSIDE_DOWN). The gesture generates a minimal flow withlaunchApp: { stopApp: false }, foregrounding the app without restarting so state is preserved.
Each result reports the backend it used. Set PODIUM_DISABLE_NATIVE=1 to force Maestro. Eliminating the per-gesture JVM spin-up cut tap_on ~14.7 s → ~0.6 s and inspect_screen ~8.9 s → ~0.9 s on an iPhone 16 Pro simulator. Run npm run benchmark for a full pass/fail sweep.
Maestro flakiness retry: when the fallback runs, its iOS driver intermittently fails with Failed to connect to 127.0.0.1:<port>. Flows retry up to 2× with 2 s / 5 s backoff and report the retries count; a persistent failure returns the raw output with remediation hints.
WebView & RN network introspection
Two distinct network layers, two tools:
metro_networkcaptures requests on the RN/Hermes target via the CDP Network domain — the right tool for a native RN app's ownfetch.webview_networkcaptures traffic inside aWKWebView: it injects afetch/XHRrecorder (rich — method/status/headers/body for calls after capture starts) and reads the browser's Performance Resource Timing buffer (includeResources, default on) — every request since navigation, including pre-capture ones (URL/timing/size). The merge yields a near-complete request list, exported as redacted JSON or HAR 1.2.
For an RN shell that hosts its UI in a WebView, the app's API calls run in the web layer — so metro_network sees nothing and webview_network is the tool to reach for. WebView tools require WKWebView.isInspectable = true (default in debug/staging builds; off in production); when none is found they return an actionable error.
Documented limits (by design, not bugs)
Canvas/WebGL needs a cooperating JS framework — the canvas brain automates Pixi/Konva/Fabric/Phaser/Three/Babylon UIs by selector when the app exposes its scene-graph root (validated live). A raw/custom WebGL canvas, an opaque/production build, or Unity without an AltTester /
window.__podiumEnginebridge is not selector-addressable — fall back totap_with_fallbackwith screenshot-derived coordinates, or instrument the build.WebView tools are dev/QA only — production App Store builds typically set
isInspectable = false; tools return an actionable error and fall back to coordinate taps.WebView content-process memory is unreadable from the app sandbox (platform limit) — use indirect signals (memory warnings, process terminations).
Maestro
text:matcher is full-string regex (IGNORE_CASE) — partial strings don't match; copy hierarchytextverbatim or anchor with.*.Android requires
adbonPATH— gestures / inspect / screenshot work onceadbis present; when it's absent every Android path degrades to a structured "adb not found" result.orientation_getis a screenshot-aspect heuristic when no native backend is present — iOS simulators expose no direct orientation query.record_start/record_stopkeep state in-process — serializestart→ … →stopon one connection; one active recording per udid (a watchdog finalizes one that's never stopped).
Architecture
src/
index.ts # MCP server entry — registers every tool group, warms caches
lib/
exec.ts # execFile-based runner (NO shell) + timeout/timedOut flag
result.ts # shared ok/error MCP content helpers
simctl.ts # xcrun simctl wrappers + device-list TTL cache
native.ts # gesture/inspect backend: idb → mobilecli → null (re-probe TTL)
idb.ts # idb gesture/inspect adapter
gesture.ts # unified native→Maestro executors (shared by screen + steps)
oracle.ts # the oracle ladder: WebView-DOM › a11y › Maestro
maestro.ts # Maestro engine: flow runner, idb retry, hierarchy
export-maestro.ts # run_steps → reusable Maestro flow
har.ts # HAR 1.2 export for webview_network
webview.ts # mobilecli CDP — WebView list/inspect/eval/navigate/network
metro.ts # Metro CDP — app discovery, logs, network, state
crash.ts # DiagnosticReports crash listing/reading
recording.ts # detached screen recording lifecycle + watchdog (platform-aware)
device-target.ts # DeviceTarget model + PlatformDriver registry (v0.3.0)
drivers/ # per-platform lifecycle: ios-sim, android, ios-real
adb.ts # Android adb driver (list/install/launch/screenshot/wm size)
adb-backend.ts # adb gesture/inspect (input + uiautomator → AX elements)
iosreal.ts # real iOS via devicectl (list/install/launch) + capture
wda.ts # opt-in WebDriverAgent backend (/source + tap/swipe/keys)
engine.ts # no-vision engine client (AltTester + WebGL-in-WebView)
engine-transport.ts # WebSocket transport for the AltTester bridge
canvas-types.ts # Canvas Brain shared contract (CanvasObject, selectors)
canvas-adapters.ts # in-page bridge: detect + walk Pixi/Konva/Fabric/Phaser/Three/Babylon
canvas-resolver.ts # semantic "close brain": intent → ranked, evidenced target
canvas-a11y.ts # Flutter/ARIA fallback reader → CanvasObject (scaffolding, not wired — #9)
canvas-vision.ts # opt-in vision fallback scaffolding (not wired — #9)
token-report.ts # token estimators + no-vision vs vision-loop comparison
tools/ # one file per group:
# health, device, screen, steps, flow, assert, validate,
# webview, debug, engine, canvas, token
assets/ # bundled offline Maestro cheat sheet + demo.gif
scripts/ # benchmark.ts, compare-mcps.ts, token-bench.mjs
e2e/ # smoke suites (smoke / full-smoke / webview-network-live / android-smoke / engine-smoke)
test/canvas-e2e/ # live Playwright-WebKit canvas bridge suite (6 frameworks)
docs/ # tool catalog, e2e transcript, roadmap, token-economicsDevelopment & testing
npm run build # tsc
npm run typecheck # tsc --noEmit
npm test # vitest run — 359 unit/integration tests (exec/network mocked, no sim needed)
npm run test:canvas # live canvas bridge suite in Playwright WebKit — 19 tests (run `npx playwright install webkit` first)
npm run benchmark # spawn a fresh server over stdio and sweep the tool suite
node e2e/smoke.e2e.mjs # real E2E against a booted simulator (macOS + Xcode)
node e2e/full-smoke.e2e.mjs # drives the iOS-sim tool handlers (happy + structured-error paths)
node e2e/android-smoke.e2e.mjs # Android emulator/device smoke (story A3)
node e2e/engine-smoke.e2e.mjs # AltTester engine smoke; skips without an instrumented build (story C4)359 unit/integration tests across 31 files, plus 19 live canvas-bridge tests (378 total), all passing — including the v0.3.0 device-target registry, the Android adb driver + uiautomator parser, the AltTester engine client + WebGL bridge, the devicectl/WDA real-iOS parsers, plus the v0.2.0 oracle ladder, recording watchdog, gesture-parity, HAR export, WebView, and Metro paths.
Standards: TypeScript strict, no as any / @ts-ignore, no shell execution (all commands via lib/exec.ts), tools return structured errors instead of throwing. See CONTRIBUTING.md for the "add a new tool" checklist.
E2E on CI: the E2E (simulator) workflow boots a real iOS simulator on a macOS runner and runs the smoke suites nightly + on demand (not a PR gate — simulator runs are slow). full-smoke.e2e.mjs asserts the happy path where a target exists and the real structured-error path where a dependency is absent (a debug isInspectable app for WebView; a connected RN app for metro_*).
Roadmap & contributing
podium-mcp is production-ready for iOS/Android UI automation and no-vision canvas/WebGL (Pixi/Konva/Fabric/Phaser/Three/Babylon — validated live). The frontier, where a contributor can make a real dent, lives in open issues:
High-impact — help wanted
#1 — validate the AltTester/Unity engine path against a live instrumented Unity build (the biggest gap to real Unity automation).
#2 — real-device WKWebView e2e for the canvas brain (today validated in Playwright WebKit).
#3 — Unity-WebGL adapter: auto-detect + a drop-in
window.__podiumEnginebridge.
Good first issues — good first issue
#4 — more canvas adapters (PlayCanvas, Cocos Creator, p5.js).
#5 — expose
canvas_hittest/canvas_object_recttools.#7 — exact token counts via the Anthropic
count_tokensAPI.#6 — address Konva Group/Container targets.
Adding a tool follows one checklist in CONTRIBUTING.md: TypeScript strict, no shell, structured-errors-never-throw, a vitest test, and a row in the tool catalog. PRs welcome.
Releasing
server.json is the official MCP Registry manifest. Pushing a v* tag runs
Publish to npm then
Publish to MCP Registry (GitHub OIDC for the
io.github.hoainho/* namespace — no long-lived token). Both workflows run typecheck → build → test
as a gate first; the registry publish only succeeds once the matching npm version is live, and
versions are immutable.
Prompt playbook & references
prompts/— copy-paste prompts for e2e flows, test cases, feature verification, bug fixing, and device control. Each names the podium tools it drives and was validated on a real simulator. Start withprompts/README.md.docs/tool-catalog.md— authoritative tool-by-tool reference.docs/e2e-demo.md— a real transcript against a booted iPhone 16 Pro simulator running a production RN app.
Design ideas
One podium, one connection. A single server fronts every mobile capability so an agent configures one endpoint and discovers all 51 tools at once.
Safe by construction. Every external command runs through an
execFilelayer with an explicit argument array — never a shell string.Never crash the conductor. Tools return structured results and errors instead of throwing; one bad call can't take the server down.
Degrade, don't fail. A missing toolchain (e.g. Android's
adb) yields an informative result rather than a hard error.Prove it, don't guess. Assertions return evidenced verdicts via the oracle ladder and fail closed when they can't verify.
Contributing
Contributions welcome — see CONTRIBUTING.md and the Code of Conduct. Use the issue templates for bugs and feature requests.
Security
Please report vulnerabilities privately per SECURITY.md — do not open a public issue.
SECURITY.md also documents the webview_eval / run_flow trust boundary and the PII-in-transcript caveat.
License
MIT © 2026 hoainho
Maintenance
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