xcforge
Integrates with Apple ecosystem infrastructure including physical iOS device management via devicectl, iOS Simulator frameworks, WebDriverAgent for UI automation, and native Apple accessibility APIs.
Provides version control tools for iOS development workflows, supporting repository status checks, diff generation, commit history, branch operations, and committing changes.
Comprehensive iOS development and automation platform enabling build operations, testing on simulators and physical devices, UI automation with accessibility element interaction, screenshot capture, log streaming, and accessibility auditing for iOS applications.
Integrates with Xcode build system and toolchain, providing project builds via xcodebuild, automatic scheme and project discovery, xcresult bundle parsing for structured test results, and coverage analysis.
xcforge
An MCP server and CLI for iOS development — build, test, automate, and diagnose from any AI agent or terminal.
95 MCP tools. 16 CLI command groups. Single native binary (~8 MB stripped, ~18 MB with debug symbols). Zero external runtime dependencies.
Install
Homebrew (recommended)
brew tap justinthevoid/tap && brew install xcforgeClaude Code (one-liner)
claude mcp add xcforge -- xcforgeThis registers xcforge as an MCP server in your current project. Run it after installing via Homebrew.
From source
git clone https://github.com/justinthevoid/xcforge.git
cd xcforge && swift build -c release
cp .build/release/XCForgeCLI /usr/local/bin/xcforgeUninstall
Homebrew
brew uninstall xcforge
brew untap justinthevoid/tap # optional: remove the tapFrom source
rm /usr/local/bin/xcforgeRemove MCP configuration
After uninstalling the binary, remove the "xcforge" entry from your MCP client config file (see Configure for file locations).
For Claude Code:
claude mcp remove xcforgeConfigure
Add xcforge to your MCP client. Each client has a different config format and file location.
Claude Code
The fastest way is the CLI command shown above under Install. To configure manually, add to .mcp.json in your project root (or ~/.claude/.mcp.json for global):
{
"mcpServers": {
"xcforge": {
"command": "xcforge",
"args": [],
"type": "stdio"
}
}
}Claude Desktop
File: ~/Library/Application Support/Claude/claude_desktop_config.json
{
"mcpServers": {
"xcforge": {
"command": "/opt/homebrew/bin/xcforge",
"args": []
}
}
}Note: Claude Desktop does not inherit your shell PATH. Use the full Homebrew path —
/opt/homebrew/bin/xcforgeon Apple Silicon,/usr/local/bin/xcforgeon Intel.
Cursor
File: .cursor/mcp.json in your project root (or ~/.cursor/mcp.json for global)
{
"mcpServers": {
"xcforge": {
"command": "/opt/homebrew/bin/xcforge",
"args": []
}
}
}Note: Same PATH caveat as Claude Desktop — use the absolute path. Restart Cursor after changes.
VS Code (GitHub Copilot)
File: .vscode/mcp.json in your project root
{
"servers": {
"xcforge": {
"command": "xcforge",
"args": [],
"type": "stdio"
}
}
}Note: VS Code uses
"servers"not"mcpServers". Requires the GitHub Copilot extension with agent mode enabled. VS Code typically resolves PATH from your shell, so the bare command works.
Windsurf
File: ~/.codeium/windsurf/mcp_config.json
{
"mcpServers": {
"xcforge": {
"command": "/opt/homebrew/bin/xcforge",
"args": []
}
}
}Note: Full path recommended. Restart Windsurf after editing.
Zed
File: ~/.config/zed/settings.json (or .zed/settings.json per-project)
{
"context_servers": {
"xcforge": {
"command": {
"path": "/opt/homebrew/bin/xcforge",
"args": []
},
"settings": {}
}
}
}Note: Zed uses
"context_servers"with a nested"command.path"— different from every other client.
Config quick reference
Client | Config key | File location | Needs absolute path? |
Claude Code |
|
| No |
Claude Desktop |
|
| Yes |
Cursor |
|
| Yes |
VS Code |
|
| No |
Windsurf |
|
| Yes |
Zed |
|
| Yes |
Two Modes, Same Tools
xcforge # MCP server (stdio JSON-RPC, 95 tools)
xcforge build --scheme MyApp # CLI mode (16 command groups)Every tool available over MCP has a matching CLI command. Every CLI command supports --json.
Tools Overview
Category | Count | Highlights |
Build | 5 |
|
Test | 6 |
|
Simulator | 17 | Full lifecycle + video recording, location simulation, dark mode toggle, status bar override |
Physical Devices | 7 | Via |
UI Automation | 19 | WebDriverAgent + native AX bridge — find, tap, swipe, drag, type, alerts, hierarchy |
Screenshots | 2 | Framebuffer capture (0.3s), point-space coordinate alignment |
Visual Regression | 2 | Pixel-diff baselines, multi-device checks (Dark Mode, Landscape, iPad) |
Logs | 4 | 4-layer filtered capture, 8 topic categories, regex wait |
Console | 3 | stdout/stderr capture for launched apps |
SPM | 5 | Resolve, update, show deps, reset, clean |
Accessibility | 5 | Audit labels, traits, VoiceOver order, contrast |
Git | 5 | Status, diff, log, commit, branch |
Diagnosis | 10 | Multi-step workflows: build, run, inspect, capture evidence, compare, verify |
Plan Execution | 2 | Scripted multi-step automation with assertions |
Session | 3 | Persistent defaults, |
Key Capabilities
Structured Test Results
Test output is parsed from .xcresult bundles — the structured format Xcode generates internally — not from raw xcodebuild stdout/stderr.
A single test_sim call returns: pass/fail counts, failure messages with source location, exported failure screenshots, and the xcresult path for deeper inspection via test_failures or test_coverage.
Fast Screenshots
The screenshot tool reads the simulator framebuffer via CoreSimulator's IOSurface API, falling back to ScreenCaptureKit, then simctl. Typical latency is ~300ms.
UI Automation Without Appium
xcforge communicates directly with WebDriverAgent over HTTP and supplements it with a native Accessibility API bridge (AXPBridge). This means:
find_elementwithscroll: trueauto-scrolls using 3 fallback strategieshandle_alertsearches across SpringBoard, ContactsUI, and the active app —accept_allclears multiple permission dialogs in one calldrag_and_dropworks with element IDs, not just coordinatesget_sourcereturns the full view hierarchy in ~20ms
Topic-Filtered Logs
start_log_capture streams os_log through 4 filter layers:
Noise exclusion — strips 15 known noisy processes at the stream level
Capture modes —
smart(broad + topic-ready),app(tight, auto-detected bundle),verboseTopic filtering —
read_logsclassifies lines into 8 topics (app, crashes, network, lifecycle, springboard, widgets, background, system) and shows only app + crashes by defaultDeduplication — collapses repeated lines
The response includes a topic menu with counts, so the agent can pull in specific topics on demand without re-querying.
Diagnosis Workflows
10 tools that chain together into structured diagnostic pipelines — start a session, build, launch, capture runtime signals, collect evidence (screenshots, logs, accessibility state), compare against previous runs, and verify fixes. Designed for agents to systematically debug issues across multiple iterations.
Physical Device Support
7 tools wrapping Apple's devicectl for real devices — list connected devices, install/launch/terminate apps, take screenshots, and manage pairing.
CLI Examples
xcforge build # Build (auto-detects project, scheme, sim)
xcforge build --scheme MyApp --simulator "iPhone 16 Pro"
xcforge test --scheme MyApp --json # Run tests, JSON output
xcforge test failures --xcresult /path/to.xcresult
xcforge test coverage --min-coverage 80
xcforge sim list # List simulators
xcforge sim boot "iPhone 16 Pro"
xcforge ui find --aid "loginButton" # Find by accessibility ID
xcforge ui tap --element el-0 # Tap element
xcforge screenshot # Screenshot to stdout
xcforge log start # Start log capture
xcforge log read --include network # Read with topic filter
xcforge spm resolve # Resolve packages
xcforge device list # Connected physical devices
xcforge diagnose start --scheme MyApp # Start diagnosis sessionAlternatives
There are several iOS-focused MCP servers worth knowing about:
Server | Stars | Scope | Build | Test | UI Automation | Screenshots | Visual Regression | Accessibility | Physical Devices | SPM | Git | Logs |
xcforge | — | 95 tools | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
~5k | ~15 tools | Yes | Yes | Partial | No | No | No | No | No | No | No | |
~1.8k | ~10 tools | No | No | Yes | Yes | No | No | No | No | No | No | |
~370 | ~8 tools | Partial | No | No | No | No | No | No | No | No | No | |
<10 | ~5 tools | No | No | Yes | No | No | No | No | No | No | No | |
<50 | ~10 tools | No | No | Yes | Yes | No | No | Partial | No | No | No |
XcodeBuildMCP — The most popular iOS MCP server. Backed by Sentry. Covers build, test, and simulator management well. If you only need build/run workflows, it's a solid choice.
ios-simulator-mcp — Focused on simulator UI interaction — screenshots, taps, swipes, accessibility tree. Good if you only need simulator automation.
xcode-mcp-server — Early MCP server for Xcode project management. Basic integration — no simulator automation, testing, or device support.
iosef — Agent-optimized simulator CLI with clean ergonomics. Narrow scope but thoughtful design. Swift native.
Appium MCP — Cross-platform (iOS + Android) via the Appium ecosystem. Requires Node.js + Java + Appium server — heavier dependency chain.
Where xcforge fits: It combines build, test, UI automation, log analysis, visual regression, device support, SPM, accessibility auditing, and multi-step diagnosis in a single zero-dependency binary. The trade-off is iOS-only — no Android, watchOS, or visionOS.
Requirements
macOS 13+
Xcode 15+
Swift 6.0+ (source builds only)
WebDriverAgent on simulator (UI automation only)
GitHub Banner
If you're forking or contributing and want to create a banner image:
Recommended size: 1280 x 640 px (2:1 aspect ratio)
Format: PNG or SVG
Tips: Keep key content centered — GitHub constrains rendered markdown width to ~888px. Design for both light and dark mode.
Support
If xcforge saves you time, consider supporting development:
License
MIT — see LICENSE.
Contributing
Issues and PRs welcome. See CONTRIBUTING.md.
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