new_level
Create a new empty level asset in Unreal Engine at a specified content path.
Instructions
Create a new empty level asset at a content path (e.g. '/Game/Maps/Test').
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"asset_path": "<asset_path>"
},
"name": "new_level"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |