MCP server that connects Claude to Unreal Engine 5.8 via the official Remote Control API, enabling asset manipulation, actor control, level operations, and AI-powered 3D model generation (via Meshy) through natural language.
MCP server that enables AI assistants to inspect and build Fortnite maps by driving a running Unreal Editor for Fortnite instance via Python, exposing tools for spawning actors, browsing content, and executing editor operations.
Acts as a middleware for the Unreal Engine 5.8 editor, serving as an MCP Server for LLMs (Claude/GPT) and an MCP Client for the UE MCP Server, enabling context assembly, state caching, visual verification, long-task memory compression, and safety guards.
Exposes the Unreal Editor for Fortnite to AI assistants via MCP, enabling actor manipulation, device property editing, Verse building, and more through a Python bridge.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.