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Godot MCP Pro

84 AI-powered tools connecting Claude, Cursor, and other AI assistants directly to your Godot editor.

Buy on Buy Me a Coffee Website

Architecture

AI Assistant <--stdio/MCP--> Node.js Server <--WebSocket:6505--> Godot Editor Plugin

Real-time bidirectional communication. No file polling. No CLI subprocess spawning.

84 Tools across 14 Categories

Category

Tools

Highlights

Project

7

Read/write project settings, file search, UID conversion

Scene

9

Live scene tree, create/open/delete, play/stop, instancing

Node

11

Add/delete/rename/duplicate/move, properties, signals, anchors

Script

6

List/read/create/edit scripts, attach to nodes

Editor

8

Screenshots, GDScript execution, error log, signals inspector

Input Simulation

5

Keyboard, mouse, InputAction, multi-event sequences

Runtime Analysis

4

Game scene tree, runtime properties, frame capture, property monitor

Animation

6

Create animations, add tracks, insert keyframes programmatically

TileMap

6

Set/fill/query cells, tile set info, bulk operations

Theme & UI

6

Colors, constants, font sizes, StyleBoxFlat, theme inspector

Shader

6

Create/edit shaders, assign materials, set/get uniforms

Batch & Refactoring

5

Find by type, signal audit, batch property set, dependency analysis

Profiling

2

FPS, memory, draw calls, physics monitors

Export

3

List presets, export commands, template info

Key Features

  • Full Undo/Redo - All mutations go through Godot's UndoRedo system

  • Smart Type Parsing - "Vector2(100,200)", "#ff0000", "Color(1,0,0)" auto-converted

  • Auto-Reconnect - Exponential backoff (1s -> 60s max)

  • Heartbeat - 10s ping/pong keeps connection alive

  • Contextual Errors - Structured error codes with actionable suggestions

  • Port Auto-Scan - Tries ports 6505-6509, no configuration needed

Comparison

Godot MCP Pro

Best Free Alternative

Total Tools

84

32

Undo/Redo

Yes

No

Signal Management

Yes

No

Input Simulation

Key/Mouse/Action/Sequence

No

Runtime Inspection

Scene tree + Properties + Frames

No

Animation Tools

Yes

No

TileMap Tools

Yes

No

Shader Tools

Yes

No

Profiling

Yes

No

Requirements

  • Godot 4.4+ (tested on 4.6)

  • Node.js 18+

  • Any MCP-compatible AI client (Claude Code, Claude Desktop, Cursor, VS Code + Cline, etc.)

Installation

  1. Download from Buy Me a Coffee ($5 one-time, lifetime updates for v1.x)

  2. Copy addons/godot_mcp/ into your Godot project

  3. Enable the plugin: Project > Project Settings > Plugins > Godot MCP Pro

  4. Install the MCP server:

    cd server
    npm install
    npm run build
  5. Configure your AI client's .mcp.json:

    {
      "mcpServers": {
        "godot-mcp-pro": {
          "command": "node",
          "args": ["/path/to/server/build/index.js"]
        }
      }
    }
  6. Use it - Open Godot with the plugin enabled, then interact via your AI assistant

License

Proprietary. One-time purchase includes lifetime updates for v1.x. Unlimited projects and machines.

-
security - not tested
F
license - not found
-
quality - not tested

Resources

Unclaimed servers have limited discoverability.

Looking for Admin?

If you are the server author, to access and configure the admin panel.

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