animation_create
Apply a pre-defined animation to a rigged 3D model using a completed rig task and action ID, with optional post-processing.
Instructions
Apply an animation to a rigged model. Requires a completed rigging task. Common categories: DailyActions (0=Idle), WalkAndRun (1=Walking), Fighting (4=Attack), Dancing (22-24), BodyMovements. See Meshy animation library for full list of 500+ action IDs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| rig_task_id | Yes | Task ID from a completed rigging task | |
| action_id | Yes | Animation ID from the Meshy animation library | |
| post_process | No | Optional post-processing for the animation output |