aso_niche_score
Score an App Store niche idea from 0-100 using demand, competitor weakness, saturation, and monetization to decide GO, MAYBE, or REJECT before building.
Instructions
Idea go/no-go score: demand + competitor weakness + saturation penalty + monetization (0-100).
HARD GATE: 0 autocomplete suggestions = REJECT. Competitor metrics from iTunes Search top 50 (country PINNED — userRatingCount is per storefront). Saturation penalty: the score drops if the median competitor is strong. genre: any App Store category (aso.GENRES) — the category's AI density is INFORMATIONAL only (AI is an optional edge, never required nor penalized; not part of the score). verdict: GO(≥60) | MAYBE(≥40) | WEAK | REJECT(median>50k or no demand).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| term | Yes | ||
| genre | No | ||
| country | No | us |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||