Lint the SDK integration and policies
gamealia_check_integrationLint a local game project for Gamealia SDK integration and listing rules, returning pass/warn/fail per check with fixes and file:line. Run it after SDK integration and before browser autotesting.
Instructions
Fast static lint of a local project's source or build (read-only, no browser, no login): SDK loaded and called, loadingStop/gameplayStart present, portal language used (locale/localeChange), no external ads/trackers/miners, no purchase UI, no own login, build security rules, sizes. Use it after gamealia_integrate_sdk and before the slower gamealia_run_autotest. Returns ok plus each check as pass/warn/fail with a message (how to fix it) and file:line.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dir | Yes | Project folder (absolute, or relative to the server's working directory) | |
| backendHosts | No | Your own servers the game may call, as in the listing, e.g. ["mp.example.com", "*.example.com"]; other external hosts are flagged |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | ||
| next | Yes | ||
| checks | Yes |