Tuanjie GameObject Manager
unity_gameobjectCreate, modify, find, and inspect GameObjects and their components in Tuanjie editor scenes with batch and component-specific actions.
Instructions
Creates, modifies, finds, and inspects GameObjects and components. Supported actions: create_batch, edit_batch, ensure_component, ensure_renderer_material, ensure_mesh_collider_mesh, ensure_prefab_default_sprite, create, modify, delete, find, list_children, get_components, add_component, remove_component, set_component_property, select. Additional action-specific parameters are passed through unchanged.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes |