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fvanhove

Spiritmarch Aseprite MCP

by fvanhove

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    TDQS

    A3.6/5.0

    Scored across 6 tools

    Disambiguation5/5

    Each tool targets a distinct stage in the workflow: environment validation, inspection/staging, patching, previewing, exporting, and committing. sprite_preview and sprite_export are separated by review versus final artifact generation, while file_commit covers destination promotion rather than workspace artifact creation.

    Naming Consistency4/5

    Most tools follow a clear object_verb snake_case pattern: sprite_inspect, sprite_patch, sprite_export, and file_commit. aseprite_doctor breaks this pattern by using a noun/agentive name, but the remaining names are predictable and readable.

    Tool Count5/5

    Six tools is well-scoped for an Aseprite staging workflow, with each tool representing a meaningful phase: check, inspect, patch, preview, export, and commit. There is no bloat and no sense that the set is too thin.

    Completeness5/5

    The tool surface covers the full lifecycle from environment validation, opening and inspecting sprites, applying patch operations, previewing, exporting, and committing or rolling back changes. The operation catalog and workspace management modes fill gaps that would otherwise require external tooling.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues