Flipzi TCG MCP server
OfficialServer Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| FLIPZI_API_KEY | Yes | Your key. Never printed or logged. | |
| FLIPZI_API_BASE | No | For testing only | https://data.flipzi.io |
| FLIPZI_MCP_MAX_UNITS | No | Per-run unit budget, 0 = unlimited | 150 |
| FLIPZI_MCP_NO_CLIENT_TAG | No | Set to 1 to stop sending the X-Flipzi-Client header. Everything works the same. |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| flipzi_accountA | Shows your Flipzi plan, units used this month and which of these tools your plan unlocks. Free (0 units); works even when the allowance is used up. Call this first if unsure what you can do. |
| flipzi_list_gamesA | Lists the trading card games Flipzi covers (use the returned ids as |
| flipzi_list_setsA | Lists the sets of one game, paginated. Available on the free plan. Cost: 1 unit. |
| flipzi_list_set_cardsB | Lists the cards of one set in number order. Use it to get card ids. Available on the free plan. Cost: 1 unit. |
| flipzi_search_cardsA | Searches cards by name (last word prefix-matched). Returns card ids needed by every price tool. Available on the free plan. Cost: 1 unit. |
| flipzi_get_cardA | Card metadata and variants (no prices). Available on the free plan. Cost: 1 unit. |
| flipzi_get_priceA | Current price for a card, with the market it came from and a confidence rating. Raw (ungraded) by default; graded values need the Pro plan. Available on the free plan. Cost: 1 unit. |
| flipzi_get_sold_compsA | What buyers actually paid on eBay (blended sold comps) for a card. Requires the pro plan or higher. Cost: 1 unit. |
| flipzi_get_historyA | Daily price history and summary. Depth depends on plan (Basic 30 days, Pro and above all). Requires the basic plan or higher. Cost: 1 unit. |
| flipzi_get_moversA | Biggest price gainers/losers for a game over a window. Costs 5 units per call: use sparingly. Requires the ultra plan or higher. Cost: 5 units. |
| flipzi_get_box_valueA | Sealed booster-box price vs the ESTIMATED value of the cards inside (English Pokemon boxes that pass Flipzi checks). Values are a low/base/high range at CardMarket EUR prices; pull rates are estimates, so this is not a promise about any one box. Omit |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 11 tools
Each tool targets a distinct resource or dimension: games/sets/cards for navigation, search vs get for lookup, and four clearly separated price views (current price, sold comps, history, movers, box value). The only mild adjacency is list_set_cards vs search_cards, but their descriptions make the different access paths (by set vs by name) explicit.
Nearly all tools follow a clean flipzi_<verb>_<noun> pattern (list_sets, get_price, search_cards, get_box_value). The single deviation is flipzi_account, which drops the verb, but it is still readable and unambiguous.
Eleven tools is well-scoped for a TCG data/price API, with navigation, lookup, and several complementary pricing views each earning their place. Nothing feels redundant or padded.
The surface covers the full browse-to-price lifecycle (games, sets, cards, current price, sold comps, history, movers, sealed box value) with no obvious dead ends for a read-only data API. Minor gaps like bulk/multi-card lookups or ancillary metadata are easily worked around by chaining the existing tools.