A headless-first Model Context Protocol server for safe, deterministic Blender automation, exposing typed tools to inspect scenes and render previews without arbitrary command execution.
Enables safe, repeatable preparation of game characters in Blender through high-level MCP tools for validation, import, normalization, action renaming, and GLB export, with dry-run by default and loopback-only security.
Enables safe, structured control of Blender on Windows via a standalone STDIO MCP server, providing seven tools to inspect scenes, list and edit materials, transform objects, add modifiers, set smooth shading, and export assets without arbitrary code execution.
Enables safe, observable Blender research by exposing structured tools for viewport capture, object and material edits, semantic scene creation, and managed .blend project lifecycles with transactional rollback and validation.
Enables AI-driven 3D modeling in Blender by providing tools to create primitives, apply modifiers and materials, set up lighting and cameras, capture viewport snapshots, export assets, inspect scenes, and execute Python commands via natural language.
Enables multimodal models to drive Blender animation through precise timeline and keyframe tools, import GLB/glTF assets, inspect rigs, and render frames or contact sheets for visual feedback.