A runtime inspection and automation toolkit that enables MCP clients to interact with live Unity game sessions through a dedicated bridge plugin. It allows users to browse scene hierarchies, inspect component fields, search text elements, and modify game object properties in real-time.
Enables AI assistants to interact with running Godot 4 C# games in real-time, providing scene tree inspection, signal debugging, runtime property modification, and enhanced logging capabilities through 48 MCP tools.
Provides 70+ MCP tools for creating and managing Ren'Py projects, enabling natural language requirements to be converted into editable projects with build, preview, and asset generation capabilities.
151 MCP tools for AI to control the Godot 4 editor and running game, covering scene editing, scripting, signals, physics, particles, animation, and more.
Provides AI assistants with comprehensive control over Unity Hub and Unity Editor through over 200 specialized tools for project management and scene manipulation. It enables users to perform complex tasks like script creation, asset management, and project builds using natural language commands.