scene_get_component
Retrieve a component's serialized state from a scene entity by providing scene ID, entity ID, and component type.
Instructions
Retrieve the serialised state of a specific component on an entity.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"sceneId": "<sceneId>",
"entityId": "<entityId>",
"componentType": "<componentType>"
},
"name": "scene_get_component"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sceneId | Yes | ||
| entityId | Yes | ||
| componentType | Yes | PascalCase class name, e.g. Transform, PhysicsBody |