scene_get_component
Retrieve a component's serialized state from a scene entity by providing scene ID, entity ID, and component type.
Instructions
Retrieve the serialised state of a specific component on an entity.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| sceneId | Yes | ||
| entityId | Yes | ||
| componentType | Yes | PascalCase class name, e.g. Transform, PhysicsBody |