An MCP server that gives AI agents broad control over Unreal Engine 5.7, enabling actor/asset/level management, Blueprint and material creation, screenshots, automation, and arbitrary editor Python execution.
Exposes the Unreal Editor for Fortnite to AI assistants via MCP, enabling actor manipulation, device property editing, Verse building, and more through a Python bridge.
An MCP server that lets an AI agent drive Unreal Engine 5: create projects, import assets, build levels and Blueprints, configure replication, compile C++, run Play In Editor and package the game.
Enables AI clients to control Unreal Engine 5 editor for automated Blueprint authoring, level inspection, actor spawning, and other editor workflows via a local Python MCP server and UE plugin.
MCP server that connects Claude to Unreal Engine 5.8 via the official Remote Control API, enabling asset manipulation, actor control, level operations, and AI-powered 3D model generation (via Meshy) through natural language.