game-dev-resource-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| GITHUB_TOKEN | No | Optional GitHub personal access token to improve API rate limits. Never commit tokens. |
Capabilities
Features and capabilities supported by this server
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| find_game_assetsA | Search all supported asset providers at once, apply commercial/license filters, and return ranked results with explainable match reasons. This is the preferred tool when the user describes the asset they need without naming a source site. |
| search_game_assetsC | Search the local registry of game-development resource sources. |
| search_live_assetsA | Search one supported asset provider. Providers may be live APIs or maintained verified catalogs; results preserve source and license provenance. |
| get_asset_filesA | Return official provider-hosted download links and file metadata for a selected asset without mirroring it. |
| list_asset_providersA | List supported asset providers and whether each is a live API or verified catalog. |
| search_open_source_projectsB | Search GitHub repositories for reusable game-development code. Inspect the explicit repository license before reuse. |
| check_licenseB | Classify a known license using conservative game-commercial-use rules. |
| inspect_repositoryA | Inspect a GitHub repository's public metadata and detected license. Accepts owner/name. |
| generate_attributionB | Generate a conservative attribution/CREDITS entry for a resource after its license has been identified. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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