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fluxdots-mcp

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    TDQS

    A3.5/5.0

    Scored across 7 tools

    Disambiguation5/5

    Each tool targets a distinct action in the game flow: discovering rooms, managing identity, hosting, joining, inspecting state, moving, and resigning. There is no meaningful overlap or ambiguity between tool purposes.

    Naming Consistency4/5

    All tools share the consistent 'flux_' prefix, and most use clear verb forms like host/join/move/resign. 'flux_rooms' and 'flux_me' are nouns rather than verb_noun, but the pattern remains highly predictable.

    Tool Count5/5

    Seven tools is well-scoped for a multiplayer game client. Each tool serves a necessary step in the lifecycle without redundancy or unnecessary surface area.

    Completeness5/5

    The tool surface covers the full gameplay loop: discover open rooms, establish identity, host or join, read state, move, and resign/claim wins. There are no obvious dead ends or missing operations needed to play the game.

    Maintenance

    ActivitySlowing
    ResponsivenessNo issues