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blender_material_create

Create a new material in Blender and optionally assign a base color with RGB or RGBA values.

Instructions

Create a new material. Optionally set an initial base color as [r, g, b] or [r, g, b, a] with values 0-1.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNoMaterial
colorNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.2.0

TDQS

B3.1/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It says a material is created but does not disclose whether the new material is auto-assigned to any object, whether it becomes active, whether names must be unique or get suffixed, or any side effects. Only the color value range (0-1) is disclosed.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two short sentences, front-loaded with the core action and the optional modifier second. No filler or redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

An output schema exists, so return values need not be explained. For a mutation tool with zero annotations, however, the description omits behavioral essentials such as uniqueness handling, auto-assignment, and prerequisite state, leaving meaningful gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, and the description usefully explains the color format ([r, g, b] or [r, g, b, a], values 0-1), which the schema does not. However, the 'name' parameter and its default ('Material') are left entirely to the schema, so the description only partially compensates.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb+resource ('Create a new material') that is clearly distinct from siblings like blender_material_list, blender_material_assign, and blender_material_set_color. It does not explicitly name a sibling, so it stops short of a 5.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use this versus blender_material_set_color or when a material must already exist before assigning it. The only hint of context is the optional color, which is a parameter note rather than usage guidance.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.