Blender MCP Server
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TDQS
Scored across 27 tools
Each tool targets a distinct resource and action, with clear separation between scene, object, material, render, export, history, Python execution, and job management. Even potentially overlapping tools like blender_python_exec vs. blender_python_exec_async are explicitly differentiated by sync vs. async behavior.
All tools use the blender_ prefix and snake_case, with predictable domain/action naming. Minor ordering deviations exist (e.g., blender_render_still vs. blender_scene_get_info), but the overall pattern remains highly readable.
27 tools is slightly above the typical 3-15 range, but Blender is a broad domain and each tool covers a specific, useful operation. No tool feels redundant or trivial, though some consolidation (e.g., separate export formats) could reduce the count.
The surface covers core Blender automation: object creation/transform/duplication, material creation/assignment, rendering, export, history, and Python execution. Minor gaps like material deletion or scene save/load are not directly exposed, but the asynchronous Python execution tool can fill those gaps.