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openusd-mcp

An MCP server that lets AI assistants read, inspect, and manipulate OpenUSD scenes.

Live Demo — interactive 3D viewer with variant switching

pip install openusd-mcp

What it does

Connect this MCP server to Claude, ChatGPT, Cursor, or any MCP-compatible client. Your AI assistant can then work directly with .usda, .usdc, and .usdz files — inspecting scene graphs, querying properties, exporting meshes, and switching variants.

Tools

Tool

Description

usd_inspect

Read the scene graph — list all prims, types, hierarchy

usd_get_prim

Get detailed properties, attributes, and metadata for a specific prim

usd_get_materials

List all materials and their shader parameters

usd_get_transforms

Get world-space transforms for prims

usd_list_variants

List all variant sets and their options

usd_set_variant

Switch a variant selection

usd_export_mesh

Export a mesh prim as STL or OBJ

usd_scene_stats

Get scene statistics — prim count, mesh count, material count, bounding box

Quick start

With Claude Desktop

Add to your claude_desktop_config.json:

{
  "mcpServers": {
    "openusd": {
      "command": "openusd-mcp",
      "args": []
    }
  }
}

Then try it with the included example scenes:

"Inspect the scene graph of examples/desk_setup.usda and describe what's on the desk."

"What color options does the product in examples/product_configurator.usda have? Switch it to gold."

With any MCP client

openusd-mcp --stdio

The server communicates over stdin/stdout using the MCP protocol.

Examples

The repo includes two example scenes that exercise all 8 tools.

Desk setup — scene inspection

A desk with a table, monitor, keyboard, and mug. 5 PBR materials (wood, metal, screen, ceramic, dark plastic), 10 meshes, real-world dimensions.

You: What's in examples/desk_setup.usda?

Claude: A desk scene with 25 prims, 10 meshes, 5 materials:

  /Desk (Xform)
    /Desk/Table/Top (Mesh) — Wood, 120×60×3 cm
    /Desk/Table/Leg1..4 (Mesh) — Metal
    /Desk/Monitor/Screen (Mesh) — dark glossy
    /Desk/Monitor/Stand (Mesh) — Metal
    /Desk/Monitor/Base (Mesh) — Metal
    /Desk/Keyboard (Mesh) — DarkPlastic
    /Desk/Mug/Body (Mesh) — Ceramic

  Bounds: 1200 × 835 × 1250 mm

You: Export the tabletop as STL

Claude: Exported /Desk/Table/Top to tabletop.stl (12 triangles, 684 bytes)

Product configurator — variant switching

A device with 3 variant sets: size (small, medium, large), color (midnight, silver, gold, red), and finish (matte, satin, glossy).

You: What configuration options does examples/product_configurator.usda have?

Claude: The product at /Product has 3 variant sets:

  size:   small | medium* | large
  color:  midnight* | silver | gold | red
  finish: matte | satin* | glossy

  (* = currently selected)

You: Switch to gold, large, glossy

Claude: Done. Updated /Product:
  size:   large (1.4× scale)
  color:  gold — diffuseColor: (0.83, 0.69, 0.22), metallic: 0.9
  finish: glossy — roughness: 0.1

Requirements

  • Python 3.9+

  • usd-core (Pixar's USD Python bindings)

pip install usd-core

How it works

The server uses Pixar's official pxr Python bindings (the same libraries used by NVIDIA Omniverse, Apple's Reality Composer, and every major VFX pipeline) to read and manipulate USD stages. It exposes these capabilities as MCP tools that any AI assistant can call.

OpenUSD is the industry standard for describing 3D scenes, backed by Pixar, Apple, NVIDIA, Adobe, and Autodesk. As of December 2025, the Alliance for OpenUSD has ratified Core Specification 1.0.

Author

Mirko KieferDaslab

License

MIT

  • OpenUSD — Universal Scene Description

  • AOUSD — Alliance for OpenUSD

  • MCP — Model Context Protocol

  • Daslab — Where AI meets the physical world

A
license - permissive license
-
quality - not tested
C
maintenance

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