verse-mcp
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AlicenseNot gradedqualityCmaintenanceEnables AI assistants to build, edit, check and publish live 3D, AR and game scenes, including object placement, AR anchoring, interactive cards, events, scripts, and shareable links that open on phones.1Apache 2.0- AlicenseNot gradedqualityBmaintenanceEnables AI assistants to create and manipulate 3D scenes, objects, and materials, execute Blender Python, capture visual verification views, and generate or import assets and models.MIT
- AlicenseAqualityDmaintenanceEnables AI agents to control and manipulate live 3D scenes across frameworks like Three.js, A-Frame, and Babylon.js using a comprehensive set of object and environment tools. It features an integrated in-world chat system that allows for real-time scene modifications directly from within the 3D canvas.3315 npm3MIT
- AlicenseAqualityBmaintenanceEnables agents to generate 3D models from text prompts or reference images, download GLB files, check operation and subscription status, and re-download completed models using a browser login session.18MIT
- FlicenseNot gradedqualityDmaintenanceEnables AI assistants to generate and modify Three.js 3D scenes by providing a wide range of tools for scene setup, cameras, geometry, materials, lighting, controls, loaders, animation, interaction, helpers, post-processing, environment, UI, physics, and XR.2-
- AlicenseNot gradedqualityBmaintenanceEnables agents to publish laser scans, Matterport exports, 3D Gaussian splats, 360 photos and video, meshes, and photo sets as virtual spaces, then build guided tours and scavenger hunts with 3D models, effects, sound, visual styles, and skies.2MIT
TDQS
Scored across 9 tools
Each tool has a distinct resource+action target, and the descriptions proactively differentiate the two potentially confusable pairs: set_camera_path vs reset_auto_camera_path ('if you only want a good default tour, use reset_auto_camera_path instead') and upload_scene's returned link vs create_share_link. The remaining mild overlap is that both upload_scene and create_share_link return shareable links, which could momentarily confuse an agent about which to use for sharing an existing scene.
All nine tools follow a clean snake_case verb_noun pattern (upload_scene, get_scene_status, list_scenes, create_share_link, revoke_share_link, get_embed_code, list_camera_paths, set_camera_path, reset_auto_camera_path). Verbs are used consistently per action (list_/get_/create_/set_/reset_) and nouns map to clear resource families (scene, share_link, camera_path).
Nine tools is well within the ideal 3-15 range and each maps to a real step in the 3D hosting workflow: upload, poll status, list, share, revoke, embed, and tour management. No tool appears redundant or filler.
The core workflow (upload → build status → share link → embed → camera tour) is fully covered, but lifecycle gaps exist: there is no delete/remove scene, no update of scene metadata (e.g. rename), and no delete or edit of individual camera paths beyond resetting the auto path. These omissions will force agents to dead-end when cleanup or correction is needed.