poe2-mcp
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TDQS
Scored across 8 tools
Each tool has a clearly distinct purpose: load_build is foundational, get_items/get_passives/get_skills/get_stats retrieve different build aspects, search_passives/search_tree search different scopes, and get_reachable_nodes finds nearby nodes. No overlap.
All tool names follow a consistent verb_noun pattern in snake_case (e.g., load_build, get_items, search_tree), making them predictable and easy for an agent to understand.
8 tools is well-scoped for a build analysis server: loading, viewing items/passives/skills/stats, searching, and finding reachable nodes. Not too few or too many.
The tool set covers core build inspection needs comprehensively, but lacks write operations (e.g., modify passives, equip items). For a read-only analysis server, this is nearly complete.