A local MCP server that enables MCP-compatible AI clients to inspect and control the currently open scene in a running Autodesk VRED Professional 2027 instance via a secure bridge, supporting read-only inspection and gated mutations like selection, visibility, transforms, and screenshots.
Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge.
MCP server for Autodesk Flow Production Tracking (ShotGrid) enabling AI assistants to query, create, update, and delete entities via the ShotGrid API with built-in RAG anti-hallucination and safety layers.
Multi-protocol IPC adapter layer for integrating DCC software (Maya, Houdini, Blender, Unreal, Unity) with MCP, enabling tool registration and remote control across multiple transport protocols.
MCP server for AI-driven DAZ Studio scene editing. Runs as a native DAZ Studio plugin (DLL) and exposes all scene control, rendering, dForce, asset, and animation commands through the Model Context Protocol.