lorcana-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| LORCANA_API | No | URL to fetch cards API | https://danielenricocahall.github.io/lorcana-mcp/allCards.json |
| LORCANA_CACHE_PATH | No | Local file path for caching fetched cards | cards.json |
| LORCANA_SKIP_IF_DB_EXISTS | No | Skip API fetch if cache file already contains cards | true |
| LORCANA_REFRESH_ON_STARTUP | No | Always fetch from API on startup if true | false |
| LORCANA_HTTP_TIMEOUT_SECONDS | No | HTTP timeout in seconds | 60 |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
| logging | {} |
| prompts | {
"listChanged": false
} |
| resources | {
"subscribe": false,
"listChanged": false
} |
| extensions | {
"io.modelcontextprotocol/ui": {}
} |
| experimental | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| search_cardsA | Search Lorcana cards with optional filters. Returns card objects (not counts). Color must be one of: ruby, sapphire, emerald, amber, amethyst, steel. Use card_type to filter by card type: Character, Action, Item, Song, or Location. Use min_attack/max_attack and min_defence/max_defence for stat-based queries (e.g. 'characters with 4+ strength'). Use min_cost/max_cost for cost ranges. Use keyword to filter by Lorcana keyword (Bodyguard, Challenger, Evasive, Reckless, Resist, Rush, Shift, Singer, Sing Together, Support, Vanish, Voiceless, Ward, etc.) — matches against the structured ability list, more reliable than substring search. Use body_text to search card ability text — useful for value-specific keyword queries like 'Singer 5' or 'Resist +2', or for non-keyword phrases like 'gain 2 lore'. Use lore/min_lore/max_lore to filter by lore value. Use sort_by to order results (id, name, cost, strength, willpower, lore, rarity, set_code); use sort_order='asc' or 'desc'. Use set_code to filter by set number (e.g. '1' for The First Chapter). Use set_name to filter by set name as a case-insensitive substring (e.g. 'Wilds Unknown', 'frozen', 'Floodborn') — preferred when the user names a set in plain English so you don't have to look up the code first. Use offset to paginate through results (e.g. offset=20 for the next page). Use count_cards instead if you only need a total count. Set response_format='toon' to receive a TOON-encoded string instead of JSON objects (~10% fewer tokens; the printings array is nested so the savings are smaller than a purely flat schema would yield); default is 'json'. |
| count_cardsA | Count cards matching the given filters. Use this for questions like 'how many ruby cards are there?' or 'how many evasive characters?'. Supports stat ranges: min_attack/max_attack, min_defence/max_defence, min_cost/max_cost. Use keyword to filter by Lorcana keyword (Bodyguard, Challenger, Evasive, Reckless, Resist, Rush, Shift, Singer, Sing Together, Support, Vanish, Voiceless, Ward, etc.) — matches against the structured ability list. Use body_text for value-specific keyword queries like 'Singer 5' or 'Resist +2', or for non-keyword phrases like 'gain 2 lore'. Use lore/min_lore/max_lore to filter by lore value. Use card_type to filter by card type: Character, Action, Item, Song, or Location. Use set_code to filter by set number (e.g. '1' for The First Chapter). Use set_name to filter by set name as a case-insensitive substring (e.g. 'Wilds Unknown', 'frozen') — preferred when the user names a set in plain English. Color must be one of: ruby, sapphire, emerald, amber, amethyst, steel. |
| aggregate_cardsA | Return card counts grouped by a field. Valid fields: cost (ink curve), rarity, color, set_code, type. Examples: aggregate_cards('cost') for the ink curve, aggregate_cards('color') for color breakdown, aggregate_cards('rarity') for rarity breakdown, aggregate_cards('set_code') for set distribution. |
| top_traitsC | Return most common traits. |
| resolve_cardA | Resolve an informal, partial, or misspelled card name to the closest matching cards. Returns full card data (stats, abilities, cost, etc.) for each candidate — no follow-up query needed. Use this as follows:
|
| export_deckA | Render a Lorcana deck as a Dreamborn/Pixelborn-compatible text deck list ( |
| import_deckA | Parse a Dreamborn/Pixelborn-style deck list ( |
| validate_deckA | Validate a Lorcana deck against the format rules: at least 60 cards (no maximum — 60 is just the floor), max 4 copies of any card, max 2 distinct ink colors across the deck. Each entry is |
| deck_statsA | Compute summary stats for a Lorcana deck: ink curve (copies at each cost), color split (copies per color — dual-ink contributes to BOTH buckets, so the sum may exceed total_cards), inkable/uninkable counts, type breakdown (Character/Action/Item/Song/Location), |
| server_statusA | Show startup metadata for this server instance. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
| build_deck | Guide the user through building a legal Lorcana deck (60-card minimum). Accepts preferred color(s) and playstyle, then uses the available search and aggregation tools to suggest a full deck list with synergy notes. |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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