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Serpentine3D MCP Server

by chisomobanzi

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    TDQS

    A3.9/5.0

    Scored across 15 tools

    Disambiguation4/5

    Each tool has a clearly distinct purpose tied to a resource or action (curves, surfaces, booleans, transform, layers, measurement). The catch-all serp_command overlaps with nearly every other tool (e.g. extrude via command vs. serp_create_surface), but it is explicitly framed as an escape hatch, which mitigates confusion.

    Naming Consistency5/5

    Every tool follows the same serp_<verb>_<noun>/serp_<noun> snake_case pattern (serp_create_curve, serp_boolean, serp_layers, serp_measure). Naming is fully predictable and consistent across all 15 tools.

    Tool Count5/5

    15 tools is well within the ideal 3-15 range and each one earns its place covering a distinct modeling operation. No tool feels redundant or padded.

    Completeness4/5

    The surface covers the full modeling lifecycle: create (curve/surface), edit (transform, boolean), organize (select, layers), I/O (import/export), inspect (scene_info, measure, screenshot), and viewport/undo. The only noticeable gap is an explicit delete/remove-object operation, though serp_command and serp_undo partially compensate.

    Maintenance

    ActivityActive
    ResponsivenessWithin a week