Allows Codex to launch Tuanjie projects and interact with editor scenes, GameObjects, scripts, assets, and console via the Codely Bridge, exposing 22 MCP tools.
A bridge that enables controlling Unity Editor through natural language commands via AI assistants, allowing users to create materials, build projects, manage scenes, and configure settings without manual interaction.
Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge.
Enables AI clients to inspect a running Unity editor's state and capture console and compiler errors, trigger asset refreshes to recompile externally edited scripts, and execute editor menu items. It closes the edit → compile → check loop by bridging tool calls to the editor main thread over a local-only HTTP listener.