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Glama

scout_hover

Hover an element by ref to expose tooltips, popovers, and hidden text, and report what appears. Use it before judging an element inert.

Instructions

Hover an element by ref like a user pausing the pointer on it, and report what it reveals: tooltips/popovers (diffed against pre-hover state), any other new page text that appeared (labelled as possibly unrelated on busy pages), the title attribute, and aria-describedby text — each item truncated to 300 chars. Hovering does not count as exercising the element. Use on badges, icons, truncated text, and error indicators BEFORE concluding an element 'does nothing' — hover-gated UI is invisible to snapshots and clicks.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
refYesElement ref, e.g. e12
sessionNoTarget this session directly instead of the active one — pass it explicitly when dispatching to MULTIPLE sessions in one turn (e.g. two scout_click calls with different `session`), which then run CONCURRENTLY rather than queueing. Omit for single-session sequential use.

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv1.1.0

TDQS

A4.5/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries full behavioral disclosure responsibility. It explains that results are diffed against pre-hover state, unrelated text may be labelled, items are truncated to 300 characters, and hover does not count as exercising the element. This gives a clear and honest model of the tool's behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three dense sentences with no filler: the first defines behavior and outputs, the second states a key caveat, and the third provides usage guidance. The most important information is front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Despite having no output schema and no annotations, the description explains the result composition, truncation, and possible noise. Combined with complete parameter schema and explicit usage conditions, an agent has everything it needs to invoke and interpret the tool correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%: both ref and session already have full descriptions, including the concurrency behavior of session. The tool description adds little per-parameter detail, but that is acceptable because the schema already handles parameter semantics.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names a specific verb and resource: hover an element by ref and report what it reveals. It enumerates concrete outputs (tooltips, new text, title attribute, aria-describedby) that clearly distinguish it from sibling tools like scout_click and scout_snapshot.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explicitly says to use it on badges, icons, truncated text, and error indicators before concluding an element 'does nothing', which is strong when-to-use guidance. It also notes that hovering does not count as exercising the element, implying it is not a substitute for interaction, though it does not name scout_click as the explicit alternative.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.