supercell-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| coc_get_playerA | Full stats for a player by tag (with or without leading #). |
| coc_get_clanC | Full details for a clan by tag. |
| coc_get_clan_membersC | Member roster for a clan. |
| coc_get_current_warB | A clan's current war status (if public / not in private war log). |
| coc_search_clansC | Search for clans by name and/or filters. |
| cr_get_playerC | Full stats for a player by tag. |
| cr_get_player_battlelogD | Recent battle history for a player. |
| cr_get_clanC | Full details for a clan by tag. |
| cr_get_clan_membersC | Member roster for a clan. |
| cr_search_clansC | Search for clans by name and/or filters. |
| bs_get_playerC | Full stats for a player by tag. |
| bs_get_player_battlelogD | Recent battle history for a player. |
| bs_get_clubA | Full details for a club (Brawl Stars' equivalent of a clan) by tag. |
| bs_get_club_membersC | Member roster for a club. |
| bs_get_rankingsB | Leaderboard rankings by country code ("global" for worldwide). |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 15 tools
Each tool is clearly distinguished by the game prefix (coc_, cr_, bs_) and a distinct verb_noun pattern (get_player, get_clan, etc.). No two tools have overlapping purposes, even across games.
All tools follow the consistent pattern of game prefix + verb_noun in snake_case (e.g., coc_get_player, cr_get_clan_members). No mixing cases or irregular verbs.
15 tools is slightly high but appropriate for covering three separate games with 4-5 tools each. The scope is well-defined and each tool serves a distinct endpoint.
Core read operations for players, clans, and clan members are present across games. Missing search by player tag and some game-specific endpoints (e.g., war details for Clash Royale), but the set covers the most common queries without dead ends.