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boshyxd

Roblox Studio MCP Server

get_project_structure

Retrieve the complete hierarchy of a Roblox game project, starting from the workspace root or a specified path. Use the maxDepth parameter to control traversal depth, with higher values (5-10) for detailed exploration. Optional filters include scriptsOnly for isolating script containers.

Instructions

Get complete game hierarchy. IMPORTANT: Use maxDepth parameter (default: 3) to explore deeper levels of the hierarchy. Set higher values like 5-10 for comprehensive exploration

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
maxDepthNoMaximum depth to traverse (default: 3). RECOMMENDED: Use 5-10 for thorough exploration. Higher values provide more complete structure
pathNoOptional path to start from (defaults to workspace root)
scriptsOnlyNoShow only scripts and script containers

Implementation Reference

  • The main execution logic for the 'get_project_structure' tool. Makes an HTTP request to the Roblox Studio bridge endpoint '/api/project-structure' with optional parameters path, maxDepth, and scriptsOnly, then formats and returns the response as MCP content.
    async getProjectStructure(path?: string, maxDepth?: number, scriptsOnly?: boolean) {
      const response = await this.client.request('/api/project-structure', { 
        path, 
        maxDepth, 
        scriptsOnly 
      });
      return {
        content: [
          {
            type: 'text',
            text: JSON.stringify(response, null, 2)
          }
        ]
      };
    }
  • The input schema and metadata definition for the MCP tool, listed in the ListToolsRequestSchema response. Defines parameters, descriptions, and defaults.
      name: 'get_project_structure',
      description: 'Get complete game hierarchy. IMPORTANT: Use maxDepth parameter (default: 3) to explore deeper levels of the hierarchy. Set higher values like 5-10 for comprehensive exploration',
      inputSchema: {
        type: 'object',
        properties: {
          path: {
            type: 'string',
            description: 'Optional path to start from (defaults to workspace root)',
            default: ''
          },
          maxDepth: {
            type: 'number',
            description: 'Maximum depth to traverse (default: 3). RECOMMENDED: Use 5-10 for thorough exploration. Higher values provide more complete structure',
            default: 3
          },
          scriptsOnly: {
            type: 'boolean',
            description: 'Show only scripts and script containers',
            default: false
          }
        }
      }
    },
  • src/index.ts:672-673 (registration)
    Tool call dispatching in the CallToolRequestSchema handler. Routes incoming tool calls to the RobloxStudioTools.getProjectStructure method.
    case 'get_project_structure':
      return await this.tools.getProjectStructure((args as any)?.path, (args as any)?.maxDepth, (args as any)?.scriptsOnly);
  • HTTP proxy endpoint registration for direct HTTP calls to the tool from the Roblox Studio plugin bridge.
    app.post('/mcp/get_project_structure', async (req, res) => {
      try {
        const result = await tools.getProjectStructure(req.body.path, req.body.maxDepth, req.body.scriptsOnly);
        res.json(result);
      } catch (error) {
        res.status(500).json({ error: error instanceof Error ? error.message : 'Unknown error' });
      }

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