Inspect stored cue content
gma3_cue_contentsInspect what a cue stores without playing it back: cue properties, part timing, commands, and recipes, with an option to expand referenced presets.
Instructions
Read what a cue stores without playing it back or loading it: cue properties (No, Name, TrigType, TrigTime, TrigSound, Release, Assert, Note), per part the timing (CueFade, CueDelay, CueInFade, CueInDelay, CueOutFade, CueOutDelay, SnapDelay), command, MIB settings, OwnDataPresent, and the recipes (selection, preset text plus the resolved preset reference or an explicit unresolved marker, values, FadeX/DelayX/SpeedX/PhaseX, enabled). expand_presets: true adds the referenced presets' data (GetPresetData) keyed by preset address. Works with gma3_lua disabled (structured bridge op, plugin >= 0.3.0). Read-only: never changes selection, programmer or playback. SUPPORTED MODE (onPC 2.5.1): recipe- and preset-based content only. NOT AVAILABLE: hard (non-recipe) fixture values stored in a part (storedValues is always null; a limitation is added when OwnDataPresent is Yes) and tracked/effective values (trackedValues: "not_reconstructed"; a part lists only what it stores). The fixtures filter applies to expanded preset data only (stated in limitations). Never sends Goto, Load or any playback command.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cue | Yes | Cue number, e.g. 1, 2.5 or "10.001". | |
| part | No | Only this part (0..999). Default: all parts. | |
| fixtures | No | Fixture IDs/ranges ("1 Thru 5") to filter expanded preset data by fixture ID. Recipe selections are not expanded. | |
| sequence | Yes | Sequence number (or exact name). | |
| expand_presets | No | Read referenced presets with GetPresetData and include their flattened rows (default false). |