aseprite_mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| FAL_KEY | Yes | Your Fal.ai API key | |
| ASEPRITE_PATH | No | Path to Aseprite executable (default: aseprite in PATH) |
Capabilities
Features and capabilities supported by this server
| Capability | Details |
|---|---|
| tools | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| launch_asepriteB | Opens Aseprite GUI. |
| create_projectB | Creates a new Aseprite project with standard layers. |
| run_scriptA | Runs a custom Lua script in Aseprite. Use this to procedurally draw/modify sprites, animations, or projects. |
| add_animationB | Adds a named animation tag and frames to a sprite. |
| draw_assetB | Draws a semantic asset (e.g., "grass", "tree") at a location. |
| get_previewA | Gets a PNG preview of the specified Aseprite file. |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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