Maya MCP
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- AlicenseAqualityAmaintenanceGives LLM agents spatial awareness inside Autodesk Maya, enabling scene inspection and measurement, aesthetic and engineering audits, camera planning, checkpoint/rollback safety, asset import, and viewport or render previews. Agents can also execute arbitrary Python in Maya to build and verify 3D scenes against engineering rules instead of writing blind.25180 PyPI3MIT
- AlicenseBqualityBmaintenanceConnects AI assistants such as Claude, Cursor, and VS Code to a running Autodesk Maya session through Maya's commandPort, exposing 23 tools for scene inspection, object creation and transforms, materials, attributes, rendering, file import/export, viewport screenshots, and arbitrary Python execution. This lets users build and modify Maya scenes, query scene data, and run renders using natural language.232MIT
- AlicenseAqualityCmaintenanceEnables MCP clients and AI assistants to inspect and modify a live Autodesk 3ds Max session — reading the selection, querying objects and layers, capturing the viewport, and running MAXScript or Python in the open scene. Every request is logged and each scene change becomes a named undo record, so the AI can only undo its own steps and the user can audit and reverse everything.10MIT
- AlicenseBqualityBmaintenanceEnables AI agents to drive Autodesk Maya through semantic tools covering scene, object, material, animation, and rendering operations, paired with execute_python/execute_mel escape hatches and read-only resources. Also supports multi-instance routing, viewport capture for visual iteration, and asynchronous render job polling.221MIT
- FlicenseNot gradedqualityDmaintenanceEnables AI assistants to programmatically control Autodesk Maya via natural language using over 30 tools for 3D modeling, lighting, and animation. It connects through Maya's command port to facilitate procedural scene generation and complex production-ready workflows.1-
- AlicenseNot gradedqualityBmaintenanceEnables natural language control of Autodesk Maya through MCP, including scene queries, Python/MEL execution, viewport screenshots, tool invocation, and customizable body rigging.MIT
TDQS
Scored across 6 tools
The four scene_* inspection tools have distinct targets: metadata, naming patterns, hierarchy, and connections. The only ambiguity comes from maya_command, a generic escape hatch that can overlap with every specialized tool, though its intended use as a native-command executor is clear.
All names use consistent two-word snake_case with clear domain prefixes such as scene_ and viewport_. The convention is predictable and readable even though it is noun-oriented rather than verb_noun.
Six tools is a well-scoped set for Maya scene inspection plus command execution. Each tool has a focused role, and there is no bloat or missing obvious specialization.
The set covers key read operations, viewport capture, and arbitrary command execution, so agents are not blocked. It lacks dedicated structured tools for common write or attribute-editing workflows, but maya_command provides a workaround.