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by azagoruyko

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      Gives LLM agents spatial awareness inside Autodesk Maya, enabling scene inspection and measurement, aesthetic and engineering audits, camera planning, checkpoint/rollback safety, asset import, and viewport or render previews. Agents can also execute arbitrary Python in Maya to build and verify 3D scenes against engineering rules instead of writing blind.
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      Connects AI assistants such as Claude, Cursor, and VS Code to a running Autodesk Maya session through Maya's commandPort, exposing 23 tools for scene inspection, object creation and transforms, materials, attributes, rendering, file import/export, viewport screenshots, and arbitrary Python execution. This lets users build and modify Maya scenes, query scene data, and run renders using natural language.
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      Enables AI agents to drive Autodesk Maya through semantic tools covering scene, object, material, animation, and rendering operations, paired with execute_python/execute_mel escape hatches and read-only resources. Also supports multi-instance routing, viewport capture for visual iteration, and asynchronous render job polling.
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    TDQS

    B3.2/5.0

    Scored across 6 tools

    Disambiguation4/5

    The four scene_* inspection tools have distinct targets: metadata, naming patterns, hierarchy, and connections. The only ambiguity comes from maya_command, a generic escape hatch that can overlap with every specialized tool, though its intended use as a native-command executor is clear.

    Naming Consistency5/5

    All names use consistent two-word snake_case with clear domain prefixes such as scene_ and viewport_. The convention is predictable and readable even though it is noun-oriented rather than verb_noun.

    Tool Count5/5

    Six tools is a well-scoped set for Maya scene inspection plus command execution. Each tool has a focused role, and there is no bloat or missing obvious specialization.

    Completeness4/5

    The set covers key read operations, viewport capture, and arbitrary command execution, so agents are not blocked. It lacks dedicated structured tools for common write or attribute-editing workflows, but maya_command provides a workaround.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues