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aydinfer
by aydinfer

createState

Create animation states in Spline 3D scenes by defining object properties, transition durations, and easing functions for smooth animations.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
sceneIdYesScene ID
nameYesState name
propertiesYesState properties
transitionDurationNoTransition duration in ms
transitionEasingNoEasing function for transitions

Implementation Reference

  • The handler function for the 'createState' tool. It constructs state data from inputs and sends a POST request to the API to create a new state in the specified scene, returning success or error message.
    async ({ sceneId, name, properties, transitionDuration, transitionEasing }) => {
      try {
        const stateData = {
          name,
          properties,
          ...(transitionDuration !== undefined && { transitionDuration }),
          ...(transitionEasing && { transitionEasing }),
        };
        
        const result = await apiClient.request('POST', `/scenes/${sceneId}/states`, stateData);
        
        return {
          content: [
            { 
              type: 'text', 
              text: `State created successfully with ID: ${result.id}` 
            }
          ]
        };
      } catch (error) {
        return {
          content: [
            { 
              type: 'text', 
              text: `Error creating state: ${error.message}` 
            }
          ],
          isError: true
        };
      }
  • Zod schema defining the input parameters for the createState tool, including sceneId, name, properties array, and optional transition settings.
    {
      sceneId: z.string().min(1).describe('Scene ID'),
      name: z.string().min(1).describe('State name'),
      properties: z.array(z.object({
        objectId: z.string().min(1).describe('Object ID'),
        property: z.string().min(1).describe('Property to change'),
        value: z.any().describe('Value to set'),
      })).min(1).describe('State properties'),
      transitionDuration: z.number().min(0).optional().describe('Transition duration in ms'),
      transitionEasing: z.enum(['linear', 'easeIn', 'easeOut', 'easeInOut']).optional()
        .describe('Easing function for transitions'),
    },
  • The server.tool call that registers the 'createState' tool with its schema and handler function.
    server.tool(
      'createState',
      {
        sceneId: z.string().min(1).describe('Scene ID'),
        name: z.string().min(1).describe('State name'),
        properties: z.array(z.object({
          objectId: z.string().min(1).describe('Object ID'),
          property: z.string().min(1).describe('Property to change'),
          value: z.any().describe('Value to set'),
        })).min(1).describe('State properties'),
        transitionDuration: z.number().min(0).optional().describe('Transition duration in ms'),
        transitionEasing: z.enum(['linear', 'easeIn', 'easeOut', 'easeInOut']).optional()
          .describe('Easing function for transitions'),
      },
      async ({ sceneId, name, properties, transitionDuration, transitionEasing }) => {
        try {
          const stateData = {
            name,
            properties,
            ...(transitionDuration !== undefined && { transitionDuration }),
            ...(transitionEasing && { transitionEasing }),
          };
          
          const result = await apiClient.request('POST', `/scenes/${sceneId}/states`, stateData);
          
          return {
            content: [
              { 
                type: 'text', 
                text: `State created successfully with ID: ${result.id}` 
              }
            ]
          };
        } catch (error) {
          return {
            content: [
              { 
                type: 'text', 
                text: `Error creating state: ${error.message}` 
              }
            ],
            isError: true
          };
        }
      }
    );
  • src/index.js:90-90 (registration)
    Invocation of registerStateEventTools in the main server setup, which includes registration of the createState tool.
    registerStateEventTools(server);
Behavior1/5

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Tool has no description.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness1/5

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Completeness1/5

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Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

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Tool has no description.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose1/5

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Usage Guidelines1/5

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