Skip to main content
Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
UEFN_DIGEST_DIRNoDigest folder (default: auto-detect under %LOCALAPPDATA%\UnrealEditorFortnite).
UEFN_CONTENT_DIRYesPath to the UEFN project's Content directory (the folder containing Content/). Equivalent to the --project flag.
UEFN_PROJECT_MOUNTNoVerse content mount (default: /<project folder name>).

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Server capabilities have not been inspected yet.

Tools

Functions exposed to the LLM to take actions

NameDescription

No tools

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources