babylonjs_scene_inspect
Inspect a live BabylonJS scene: summary, full graph, or drill into meshes, materials, cameras, lights, animations, textures, physics, and performance. Use target or glob filters for specific items.
Instructions
Inspect the BabylonJS scene. Use 'summary' for an overview, 'full' for complete scene graph, or drill into specific categories: meshes, mesh_detail, materials, material_detail, cameras, lights, animations, textures, physics, post_processing, performance, scene_tree, webgl_errors. Use 'target' for specific items and 'filter' for glob-based name filtering.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| filter | No | Glob pattern to filter results by name (e.g., 'wall*', '*metal*') | |
| target | No | Name or ID of a specific mesh/material/light/texture to inspect in detail | |
| category | No | What to inspect. 'summary' for overview, 'full' for complete scene graph. Other categories drill into specific scene aspects. | summary |