@graphty/babylonjs-inspector-mcp
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- AlicenseNot gradedqualityAmaintenanceEnables AI agents to inspect and modify live Three.js or React Three Fiber scenes in the browser and turn those live previews into ready-to-paste code. Also supports website performance audits, frame capture for video, and Playwright/Puppeteer test helpers.197 npmMIT
- AlicenseNot gradedqualityAmaintenanceEnables AI agents to inspect Three.js scenes in real time, experiment with live previews of changes to materials, shaders, lights and cameras, and convert those changes into ready-to-paste vanilla Three.js or React Three Fiber code. Also supports website performance audits, video frame capture, and Playwright helpers with zero project changes.197 npmMIT
- AlicenseNot gradedqualityAmaintenanceEnables AI agents to inspect and edit Three.js scenes, materials, shaders, lights, textures, animation, performance, and memory in real time, with live previews convertible into vanilla Three.js or React Three Fiber code. Also supports website audits, video frame capture, and Playwright/Puppeteer workflows.197 npmMIT
- AlicenseNot gradedqualityAmaintenanceEnables AI agents to inspect, live-preview, and debug Three.js and React Three Fiber scenes in a running browser, then convert the changes they keep into ready-to-paste code. Also supports website performance audits, video frame capture, and Playwright/Puppeteer test integration without modifying the project.197 npmMIT
- AlicenseNot gradedqualityAmaintenanceEnables AI agents to inspect a running Three.js or React Three Fiber scene in the browser, preview material, shader, light and camera edits live, and turn approved changes into ready-to-paste source code. Also supports website performance audits, video frame capture, and Playwright/Puppeteer test hooks.197 npmMIT
- AlicenseNot gradedqualityAmaintenanceEnables AI agents to inspect and modify Three.js scenes live in the browser—objects, materials, shaders, textures, animation, lights and performance—then turn those previewed changes into code. Also supports website audits, video frame capture with Playwright and Puppeteer.197 npmMIT
TDQS
Scored across 5 tools
Each tool has a distinct primary purpose: status, inspection, evaluation, screenshots, and WebGL capture. scene_inspect and scene_evaluate have some potential overlap since both query the scene, but the descriptions clearly separate structured inspection from custom JavaScript execution.
All tools share the babylonjs_ prefix, and most follow a scene/domain + action pattern, such as scene_inspect and scene_evaluate. However, babylonjs_screenshot and babylonjs_connection_status break the verb-noun pattern slightly, making the naming mostly but not fully consistent.
Five tools is a well-scoped set for an inspector-focused MCP server. Each tool covers a major capability area without unnecessary redundancy, and the count feels appropriate for the server's purpose.
The tool surface covers connection status, scene inspection, custom evaluation, screenshots, and low-level WebGL capture, which covers the core inspection workflow. Direct mutation tools are absent, but babylonjs_scene_evaluate provides a flexible escape hatch, so major workflows are not blocked.