Fit of an actual ship
ship_fittingReads a character's real ship fitting (default: current ship) and returns modules, charges, drones, cargo, attributes, skill check, EFT and DNA. ESI asset cache may delay recent refits.
Instructions
Reads how a real ship in the character's assets is fitted (default: the ship they are flying) and returns the same rich output as fitting_get: named modules/charges per slot, drones, cargo, resources, attributes, skill check, EFT and DNA. Note ESI caches assets for up to an hour, so very recent refits may not show yet.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ship | No | 'current' (default), a ship item_id, or a ship type/custom name. | |
| character | No | Character name or id to act as. Defaults to the active character (see characters_list / character_select). | |
| attributes | No | Per-module attribute detail: none, summary (default; fitting-relevant categories) or full. | |
| include_cargo | No | Include cargo/other holds (default true). |