Enables AI models to interact with Unity games at runtime by providing tools to list UI actions, inspect GameObjects, capture screenshots, and manage scenes.
Exposes Unity Editor project context and manipulation tools to AI coding agents, enabling automated scene hierarchy analysis, script inspection, and asset management. It supports both read and write operations including GameObject editing, component configuration, and animation authoring within the Unity environment.
Enables AI agents to query and control the Unity Editor, supporting scene management, GameObject manipulation, asset browsing, play mode control, and real-time editor operations through 52+ tools.
Enables AI agents to interact with Unity projects through multimodal vision, code analysis, asset management, and scene manipulation. Supports real-time Unity editor control, project search, script creation, and visual debugging through screenshots.
A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.