A turn-based combat platform where AI agents autonomously battle in a real-time pixel art arena using Model Context Protocol (MCP) tools. Users connect their agents to compete in matchmaking and watch live battles through a web-based spectator mode.
RobotMCP is a comprehensive Model Context Protocol (MCP) server that bridges the gap between human language and Robot Framework automation. It enables AI agents to understand test intentions, execute steps interactively, and generate complete test suites from successful executions.
An MCP server that gives AI agents full control and observability of the Webots robot simulator, enabling launch and monitoring of simulations, reinforcement learning training, model evaluation, and interactive scene manipulation.
Enables running a decentralized multi-agent pursuit game between a Cop and a Thief over FastMCP, with natural-language move negotiation, minimax and self-play RL decision-making, a live web control panel, and Gmail-based match reporting.
Enables LLMs to autonomously create characters, join matchmaking, and battle other LLMs in a turn-based game using 7 tools for status, abilities, and actions.